Search found 69 matches
- Sat Jun 14, 2014 11:48 am
- Forum: Suggestions and new ideas
- Topic: New enemies - we want your ideas
- Replies: 27
- Views: 13014
Re: New enemies - we want your ideas
As far as the current enemies are concerned, all classes but mages are at a disadvantage. Before talking about monsters' states, I would like to draw your attention towards a fairly well-rooted imbalance , which mainly evolves around dex, with respect to PVM, of course. There is no system of spell ...
- Sat Jun 14, 2014 11:43 am
- Forum: Suggestions and new ideas
- Topic: Special skin for rulebrakers
- Replies: 24
- Views: 12663
Re: Special skin for rulebrakers
I know a "special skin" for outlaws..
- Sat Jun 14, 2014 11:40 am
- Forum: Suggestions and new ideas
- Topic: My face
- Replies: 4
- Views: 3223
Re: My face
NO, Don't need others to see my mana if that's what you mean that's just a good way to get killed all the time for mages, BUT if what arachs saying is your idea sure i can go for that
- Sat Jun 14, 2014 5:56 am
- Forum: Off-topic
- Topic: spectre dust
- Replies: 2
- Views: 3432
spectre dust
Got an offer of 9 Odin's for spectre dust if anybody interested.
- Sat Jun 14, 2014 5:48 am
- Forum: Suggestions and new ideas
- Topic: New enemies - we want your ideas
- Replies: 27
- Views: 13014
Re: New enemies - we want your ideas
Colossal dragon boss - 4k attack, 800 armor, 200 dexterity, 200k hit points 1.8m xp gain drops 5% fire plate or swamp helm. Drops 50% solar axe/mystic shield.
- Sat Jun 14, 2014 5:39 am
- Forum: Suggestions and new ideas
- Topic: Special skin for rulebrakers
- Replies: 24
- Views: 12663
Re: Special skin for rulebrakers
Yesssss ball and chain of regret unremovable boots item active for however long it's needed, the attributes it gives -2 walking speed -50 strength armor and dex. Haha this could seriously be used as a punishment! O.Odiamat-nc- wrote:Or maybe a ball and chain draggin rule breakers walk.lol
- Sat Jun 14, 2014 5:35 am
- Forum: Suggestions and new ideas
- Topic: new temple for mage
- Replies: 2
- Views: 2657
Re: new temple for mage
Nice one joey hahaha, but yes JoJo i like this idea mages need a shop to sell lvl 100 hats, unless this hat is meant to be rare than I'd recommend implementing it as a drop lets say a drop from pink mages that were recently added to game. Anyways i like this idea +1
- Sat Jun 14, 2014 5:31 am
- Forum: Suggestions and new ideas
- Topic: New enemies - we want your ideas
- Replies: 27
- Views: 13014
Re: New enemies - we want your ideas
Maybe we can have "zombie orcs" recolored purple orc. for ogres/sword to kill also seeing ogres have the double strength skill and sword has always hit have these zombies armor quite high say 400-500 so this would leave a little bit of working room for swordsman/ogre and from having high a...
- Sat Jun 14, 2014 5:24 am
- Forum: Suggestions and new ideas
- Topic: New enemies - we want your ideas
- Replies: 27
- Views: 13014
Re: New enemies - we want your ideas
How about an enemy in between cyclops and warlocks stats/xp per kill. I was thinking adding a level to the warlocks tower (up or down) and include the monster "Succubus" about drops it can give not totally sure maybe a 1/1k drop rate for solar axe or mystic shield? And also include a more ...
- Sat Jun 14, 2014 5:16 am
- Forum: Suggestions and new ideas
- Topic: Dexterity cap?
- Replies: 2
- Views: 2860
Dexterity cap?
I was thinking about PvP balancing and i thought maybe a cap on dexterity only would help us all out? I suggest having this slightly above the highest dex monster in the game for pvm reasons. And doing this i would think it'd even things out a bit plus this isn't doing a "level cap" so we ...