Search found 69 matches

by jimknight92
Sat Jun 14, 2014 11:48 am
Forum: Suggestions and new ideas
Topic: New enemies - we want your ideas
Replies: 27
Views: 13014

Re: New enemies - we want your ideas

As far as the current enemies are concerned, all classes but mages are at a disadvantage. Before talking about monsters' states, I would like to draw your attention towards a fairly well-rooted imbalance , which mainly evolves around dex, with respect to PVM, of course. There is no system of spell ...
by jimknight92
Sat Jun 14, 2014 11:43 am
Forum: Suggestions and new ideas
Topic: Special skin for rulebrakers
Replies: 24
Views: 12663

Re: Special skin for rulebrakers

I know a "special skin" for outlaws..
by jimknight92
Sat Jun 14, 2014 11:40 am
Forum: Suggestions and new ideas
Topic: My face
Replies: 4
Views: 3223

Re: My face

NO, Don't need others to see my mana if that's what you mean that's just a good way to get killed all the time for mages, BUT if what arachs saying is your idea sure i can go for that
by jimknight92
Sat Jun 14, 2014 5:56 am
Forum: Off-topic
Topic: spectre dust
Replies: 2
Views: 3432

spectre dust

Got an offer of 9 Odin's for spectre dust if anybody interested.
by jimknight92
Sat Jun 14, 2014 5:48 am
Forum: Suggestions and new ideas
Topic: New enemies - we want your ideas
Replies: 27
Views: 13014

Re: New enemies - we want your ideas

Colossal dragon boss - 4k attack, 800 armor, 200 dexterity, 200k hit points 1.8m xp gain drops 5% fire plate or swamp helm. Drops 50% solar axe/mystic shield.
by jimknight92
Sat Jun 14, 2014 5:39 am
Forum: Suggestions and new ideas
Topic: Special skin for rulebrakers
Replies: 24
Views: 12663

Re: Special skin for rulebrakers

diamat-nc- wrote:Or maybe a ball and chain draggin rule breakers walk.lol
Yesssss ball and chain of regret unremovable boots item active for however long it's needed, the attributes it gives -2 walking speed -50 strength armor and dex. Haha this could seriously be used as a punishment! O.O
by jimknight92
Sat Jun 14, 2014 5:35 am
Forum: Suggestions and new ideas
Topic: new temple for mage
Replies: 2
Views: 2657

Re: new temple for mage

Nice one joey hahaha, but yes JoJo i like this idea mages need a shop to sell lvl 100 hats, unless this hat is meant to be rare than I'd recommend implementing it as a drop lets say a drop from pink mages that were recently added to game. Anyways i like this idea +1
by jimknight92
Sat Jun 14, 2014 5:31 am
Forum: Suggestions and new ideas
Topic: New enemies - we want your ideas
Replies: 27
Views: 13014

Re: New enemies - we want your ideas

Maybe we can have "zombie orcs" recolored purple orc. for ogres/sword to kill also seeing ogres have the double strength skill and sword has always hit have these zombies armor quite high say 400-500 so this would leave a little bit of working room for swordsman/ogre and from having high a...
by jimknight92
Sat Jun 14, 2014 5:24 am
Forum: Suggestions and new ideas
Topic: New enemies - we want your ideas
Replies: 27
Views: 13014

Re: New enemies - we want your ideas

How about an enemy in between cyclops and warlocks stats/xp per kill. I was thinking adding a level to the warlocks tower (up or down) and include the monster "Succubus" about drops it can give not totally sure maybe a 1/1k drop rate for solar axe or mystic shield? And also include a more ...
by jimknight92
Sat Jun 14, 2014 5:16 am
Forum: Suggestions and new ideas
Topic: Dexterity cap?
Replies: 2
Views: 2860

Dexterity cap?

I was thinking about PvP balancing and i thought maybe a cap on dexterity only would help us all out? I suggest having this slightly above the highest dex monster in the game for pvm reasons. And doing this i would think it'd even things out a bit plus this isn't doing a "level cap" so we ...