Search found 674 matches
- Tue Aug 25, 2015 6:14 am
- Forum: Suggestions and new ideas
- Topic: MMORPG IN GAME AUCTION
- Replies: 29
- Views: 16364
Re: MMORPG IN GAME AUCTION
Added a clock icon to submit how long you want it to be in the auction. Max 3 days. That seems fair or does it not?
- Tue Aug 25, 2015 6:11 am
- Forum: Suggestions and new ideas
- Topic: MMORPG IN GAME AUCTION
- Replies: 29
- Views: 16364
Re: MMORPG IN GAME AUCTION
Confirming your price
- Tue Aug 25, 2015 4:31 am
- Forum: Suggestions and new ideas
- Topic: MMORPG IN GAME AUCTION
- Replies: 29
- Views: 16364
Re: MMORPG IN GAME AUCTION
Thank you.
- Tue Aug 25, 2015 4:26 am
- Forum: Suggestions and new ideas
- Topic: Concrete suggestions to balance classes etc.
- Replies: 423
- Views: 288254
Re: Concrete suggestions to balance classes etc.
Ive thought that over too but dont forget a mage has an advantage no other class has. The heal spell thats why I asked what your input was on switching from one spell to another. Now picture this If a level 400 mage with 250 arm and 748 mana he has 31k hp vs a level 400 archer with 375 arm and 640 s...
- Tue Aug 25, 2015 12:59 am
- Forum: Suggestions and new ideas
- Topic: Concrete suggestions to balance classes etc.
- Replies: 423
- Views: 288254
Re: Concrete suggestions to balance classes etc.
yellow flow is cost 4 mana 30 + 1.5 damage to an enemy and green flow cost 5 mana 50 + 2.5 damage. With those two spells being the attack spells it should be equivalent to the non magic attacks of the archer and melee classes. Without a skill active the attack cost 4 stamina same as the yellow flow...
- Mon Aug 24, 2015 8:06 pm
- Forum: Suggestions and new ideas
- Topic: Concrete suggestions to balance classes etc.
- Replies: 423
- Views: 288254
Re: Concrete suggestions to balance classes etc.
Ok it sounds better with details its a very possable solution but it needs to be sent to beta testers we all know nobody will admit to be an auto tapper but we need a few that does to make sure there is no possable way to work around it/cheat it. And one question now being this may be the solution t...
- Mon Aug 24, 2015 4:28 pm
- Forum: Suggestions and new ideas
- Topic: Concrete suggestions to balance classes etc.
- Replies: 423
- Views: 288254
Re: Concrete suggestions to balance classes etc.
Indeed that would be a good addition but that would make every class auto clickers as well as my suggested idea but the difference is mine would actually slow down auto clicking. + a mage goes to heal will he/she have to move to change spells or would he/she be healing & attacking at the same ti...
- Mon Aug 24, 2015 4:20 pm
- Forum: Development area
- Topic: auction house
- Replies: 5
- Views: 4871
Re: auction house
Hes quoting what's been designed and specified bteween me and ayc. Busted.
- Mon Aug 24, 2015 4:10 pm
- Forum: Suggestions and new ideas
- Topic: Concrete suggestions to balance classes etc.
- Replies: 423
- Views: 288254
Re: Concrete suggestions to balance classes etc.
The speed of my video is the speed that the cast/attack needs to be. As you replied on the video the red flash on the icons will help the mages. Yes it will but the icon flash is also for non-magic attack icon with the same speed. The speed its set on is 00.2seconds witch from the video thats 00.2se...
- Mon Aug 24, 2015 7:57 am
- Forum: Suggestions and new ideas
- Topic: Concrete suggestions to balance classes etc.
- Replies: 423
- Views: 288254
Re: Concrete suggestions to balance classes etc.
If you would like to see the videos I made on FaceBook please look up WhiteSeth FT you will find me. If I'm not on your friends list you may add me.