Search found 36 matches

by Gesus
Wed Jul 29, 2015 10:07 pm
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 423
Views: 233824

Re: Concrete suggestions to balance classes etc.

it's actually 6 right now, but like tnickel said, 4.5-5 is pretty good.... anyway, the formulae need to change imo anyway, I was just giving example of how that idea might work... it would give mages a lot less control though, so I'm not sure about it ;) I dont mind loosing power if it evens pvp fo...
by Gesus
Tue Jul 28, 2015 7:36 am
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 423
Views: 233824

Re: Concrete suggestions to balance classes etc.

that's really interesting, hammer... as example using current formula, it could be green flow = 500 + natural_mana x 25 with mana cost of 50, and recharge time of 2 seconds (you all know I think formula needs changed, but this is a simple example of 1 way it could work using current numbers, figuri...
by Gesus
Mon Jul 27, 2015 2:33 pm
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 423
Views: 233824

Re: Concrete suggestions to balance classes etc.

Bumping topic to top of page
by Gesus
Sun Jul 26, 2015 11:29 pm
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 423
Views: 233824

Re: Concrete suggestions to balance classes etc.

COME ONE GUYS EVERYONE WANTED IT. NOW ITS HERE. DONT LET THE PAST FEW DAYS BE FOR NOTHING.
by Gesus
Sun Jul 26, 2015 8:43 pm
Forum: Off-topic
Topic: Septembre 'balance' update
Replies: 22
Views: 11151

Re: Septembre 'balance' update

This should be posted with Gandalf newest post on balancing classes

Same topic just in different post

Should keep all ideas in the same place
by Gesus
Sun Jul 26, 2015 7:24 pm
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 423
Views: 233824

Re: Concrete suggestions to balance classes etc.

as for limiting knife spams, is it as simple as combining speed pot and unfreeze pot and have it do this: unfreeze if frozen, unstun if stunned, unslow if slowed, plus speed + 1 (or 2) and immunity to slow, stun, and freeze for like 2-5 seconds? This would help to combining speed and unfreeze with ...
by Gesus
Sun Jul 26, 2015 6:27 pm
Forum: Off-topic
Topic: NOT A PENNY PETITION LIST
Replies: 62
Views: 26261

Re: NOT A PENNY PETITION LIST

@Gesus Im sorry but it seems that i have time and private parties in your dreams only. I dont know if you have noticed but the bickering has ended. But yet again. You are a little late to that party. Now we need to be focusing on ways to better the game now that everyone has stood back and sees the...
by Gesus
Sun Jul 26, 2015 6:24 pm
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 423
Views: 233824

Re: Concrete suggestions to balance classes etc.

Forums gone a bit quiet. Whats peoples moral like? Hows the staff doing? Figured Id post since ive been checking regularly and its gone a bit dead. I agree here. Yesterday was a major break threw in the game if you ask me. Everyone we suggesting ideas. And right now thays what we need. We need to b...
by Gesus
Sun Jul 26, 2015 7:53 am
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 423
Views: 233824

Re: Concrete suggestions to balance classes etc.

I still reckon bump up the dwarfs spellshield to 70%. Because now if we have a spell that gives us 30% resiliance. It wipes the floor with their skill. Yes the biggest class to fix is mage. Because they are the most OP. Ounce we fix mage class then thats the foundation we need to build off to fix t...
by Gesus
Sun Jul 26, 2015 6:59 am
Forum: Off-topic
Topic: MY ONE AND ONLY APOLOGIE
Replies: 4
Views: 2941

Re: MY ONE AND ONLY APOLOGIE

Now maybe everone will see where i am coming from