Search found 62 matches
- Wed Jan 08, 2014 12:04 pm
- Forum: Suggestions and new ideas
- Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
- Replies: 864
- Views: 451463
Re: new skills, new formulas & class bonuses
Okay thank you for clarifying Kawz, I guess I was slightly confused. http://illiweb.com/fa/i/smiles/icon_study.png I really enjoy the RAN (Ranged), RES (Resist), PRE (Precision) and LUK (Luck) attribute ideas. Would RAN only be available to Archer class? No it would be available to all classes :)
- Tue Jan 07, 2014 2:30 pm
- Forum: Help wanted
- Topic: Shop List
- Replies: 27
- Views: 46390
Re: Shop List
good work.. sadly those details already existed, i did post a link before azok commented, which was to the old topic "monsters + drops + items + shops"
that topic was made sticky before azoks post
that topic was made sticky before azoks post
- Tue Jan 07, 2014 2:21 pm
- Forum: Suggestions and new ideas
- Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
- Replies: 864
- Views: 451463
Re: new skills, new formulas & class bonuses
as you can see there is two formulas.., the changes were the including of (0.02*INT) i saw no point in putting the same formula down twice.. mana is the same as i said, only the formula changed right beside each other INT [intelligence] - increases potency of mana regen and spell usage. SPELL: ((bas...
- Tue Jan 07, 2014 12:49 am
- Forum: Suggestions and new ideas
- Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
- Replies: 864
- Views: 451463
Re: new skills, new formulas & class bonuses
Are these stats already added? I think if new stats are being introduced into the game, we need more stat-points per level. INT [intelligence] - increases potency of mana regen and spell usage. SPELL: ((base_spell + (MAX_MANA * 2.5)) * (INT * 0.02) MANA REGEN: ((1 + (MAX_MANA)) * (INT * 0.02) MAN [...
- Tue Jan 07, 2014 12:17 am
- Forum: Help wanted
- Topic: Shop List
- Replies: 27
- Views: 46390
Re: Shop List
azok what is that you posted? O_O
- Mon Jan 06, 2014 11:31 pm
- Forum: Help wanted
- Topic: Shop List
- Replies: 27
- Views: 46390
Re: Shop List
i hope not deleted
edited - i found it and made it sticky it was on page two of help wanted.. but for some reason it was locked .. i unlocked it
edited - i found it and made it sticky it was on page two of help wanted.. but for some reason it was locked .. i unlocked it
- Fri Dec 27, 2013 8:21 am
- Forum: Suggestions and new ideas
- Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
- Replies: 864
- Views: 451463
Re: class balance
The formula is suggested blitz, the class multiplier at the end? That is for the balance, mages will have to put points into vitality just like every other class :)it is their source of hp.. but it only serves as a health skill.. take the formula I suggested :) MAX_HP=(BASE_HP*LEVEL^0.95)*(0.2*VIT)*...
- Wed Nov 06, 2013 4:21 pm
- Forum: Suggestions and new ideas
- Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
- Replies: 864
- Views: 451463
Re: New Chat system
a window that pops up when you want to chat would be amazing, and here it would be much like the chat box we have on the forum, it could even work across the whole map and we could even have clan chats, a private chat would need to be excepted by a player for it to be between them only, but other th...
- Tue Oct 29, 2013 10:56 am
- Forum: Suggestions and new ideas
- Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
- Replies: 864
- Views: 451463
Re: New skills ideas
these being the effects of the first skills, cause that is actually pretty fair The skill of dwarf is not fair, it's just concern fights against mages... I don't really like that as first skill, not create a good balancing 75% dmg resist and -25% dmg deal would be greater or just 50% dmg resist &qu...
- Mon Oct 28, 2013 9:05 pm
- Forum: Suggestions and new ideas
- Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
- Replies: 864
- Views: 451463
Re: New skills ideas
i have the perfect idea for the green skill icon, it totally fits and would be awesome if you could actually make it work!! D: how about an instant transmission skill, a player can teleport to the target player deal 50% dmg and never misses, and then after this they would be stuck for 15s, the skil...