and what about making new items for RPG mode
like increase the chance of drop items (5-10)% (its also can add it to MMORPG ) but maybe thats will make new problem .
but its still necessary for RPG .
and im with Asmodeous its should stay like as it now.
Search found 50 matches
- Sat Oct 17, 2015 8:25 pm
- Forum: Suggestions and new ideas
- Topic: better in-app purchases
- Replies: 9
- Views: 4551
- Tue Oct 13, 2015 8:51 pm
- Forum: Suggestions and new ideas
- Topic: new skill suggestion
- Replies: 1
- Views: 1793
Re: new skill suggestion
i was thinking maybe we could add another skill to the ingame menu so we have cut,mine, build,fish,craft and a new one luck? so example instead of the regular fixed drop rate pvm (only) drops it could increase by a small amount the more times a monster doesn't drop an item. ie at lvl0 0.10 drop rat...
- Fri Oct 09, 2015 2:21 pm
- Forum: Suggestions and new ideas
- Topic: New character, Sorcerer ( Mage )
- Replies: 4
- Views: 3181
Re: New character, Sorcerer ( Mage )
The ability to use weapons and magic. Spells STONE CURES:Turns all monsters in attack range to stone. 200 mana 20 senconds. NOVA:A powerful lightning spell 50 mana 100 + 2.5 to all enemies in attack range. ( not divided) TELOPROT: Any location on the map. 50 mana. BERSERK: A curse-like spell that r...
- Fri Oct 09, 2015 2:15 pm
- Forum: Suggestions and new ideas
- Topic: Merchant
- Replies: 6
- Views: 4083
Re: Merchant
Location: -1,-2 West to the orc mine enterence You: Hey, what's going on here? NPC: I'm a merchent, I sell the best value items in all the land! You: Like what? NPC: Take a look. Opens shop window Protective tablet: 100k: Uses up the braclet slot: This item enables a passive mode, while you wear it...
- Fri Oct 09, 2015 2:04 pm
- Forum: Suggestions and new ideas
- Topic: please higher level gear.
- Replies: 1
- Views: 1895
Re: please higher level gear.
what is ur lvl ?Rizzo wrote:The current gear isn't even close to my level -__-
- Sun Oct 04, 2015 11:15 pm
- Forum: Suggestions and new ideas
- Topic: It time to add mana to all classes
- Replies: 8
- Views: 4178
Re: It time to add mana to all classes
hhhblitzcraig wrote:those pics are actually just issues/glitches from GMs changing skins before the command was finished, and before we knew exactly how to work it... great catch though
- Sun Oct 04, 2015 1:06 pm
- Forum: Suggestions and new ideas
- Topic: It time to add mana to all classes
- Replies: 8
- Views: 4178
Re: It time to add mana to all classes
hi guys :) actually this idea was in past on the game :) all characters have mana ,but its deleted from ages ;) so i dont think that they will return it, because if they did then all characters can use mana pots and return their skills again ;) thats all :P I have played since the beginning I have ...
- Sat Oct 03, 2015 11:36 am
- Forum: Suggestions and new ideas
- Topic: Concrete suggestions to balance classes etc.
- Replies: 423
- Views: 238032
Re: Concrete suggestions to balance classes etc.
Leone wrote:Best arm was blood plate. +1 damage because of spikes. My fav armour in the game.blitzcraig wrote:best gear was 20
- Fri Oct 02, 2015 1:49 pm
- Forum: Suggestions and new ideas
- Topic: Concrete suggestions to balance classes etc.
- Replies: 423
- Views: 238032
Re: thats maybe will help
Is that already on the game or its your idea ?
- Fri Oct 02, 2015 10:47 am
- Forum: Suggestions and new ideas
- Topic: Concrete suggestions to balance classes etc.
- Replies: 423
- Views: 238032
Re: thats maybe will help
hi all :) i have an idea about mages , i think we can make the dex avoid a spells lets say like (every point will add to dex its will avoid 1.5 damage from spell ) for example lvl 100 mage put 170 piont to mana thats mean (475 damage per click ) , and he attacked lvl 100 archer that he put 75 point...