Search found 46 matches
- Fri Aug 28, 2020 2:52 pm
- Forum: New versions, changes & announcements
- Topic: Clan-related changes: Siege reworked
- Replies: 104
- Views: 53559
Re: Clan-related changes: Siege reworked
From much I have read it states player lvl and hp effect siege damage and hp . if this is so then why do all catapult and ballista have the same hp when I look at a players pet siege info no matter 100 lvl or 8k lvl ?
- Wed Apr 01, 2020 5:26 pm
- Forum: Offline Game
- Topic: Chance for update
- Replies: 30
- Views: 27604
Re: Chance for update
I saw that post. That is why I posted to begin with. Considering the game is basically the same, except for a few differences I'd figure it wouldn't be too hard or waste to get some updates. Either way I'll look forward to both games. As they are addictive.
- Fri Feb 28, 2020 2:58 pm
- Forum: Offline Game
- Topic: Chance for update
- Replies: 30
- Views: 27604
Re: Chance for update
I play offline more than I realize, and I'm greatly looking forward to it gaining some new maps, items etc like the online version. This game has evolved much in the past years and the offline will definitely be a better game in all the same ways.
Re: +4 Tools
The tools sound nice but I do agree about spending time to lvl skills. All my accounts have high skill levels on all skills and soon will wreak havoc and step out of these ShadoW's. The Shadow of War is coming. I'm sad that I was without game access for a long time. I just imagine what my accounts c...
- Fri Feb 28, 2020 2:28 pm
- Forum: Suggestions and new ideas
- Topic: Building range for all buildings
- Replies: 5
- Views: 3784
Re: Building range for all buildings
I'm going to draw up on graph paper soon, to show what I'm meaning a little better as I'm sure some don't even notice or just never thought about it.
I will try and shoe a few key issues I see in this problem,. And hope that maybe its more understood.
I will try and shoe a few key issues I see in this problem,. And hope that maybe its more understood.
- Fri Feb 28, 2020 2:24 pm
- Forum: Suggestions and new ideas
- Topic: Building range for all buildings
- Replies: 5
- Views: 3784
- Sat Jan 18, 2020 2:00 am
- Forum: Suggestions and new ideas
- Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
- Replies: 864
- Views: 450759
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Thx storm. I've had many ideas I need to mention. Maybe I will soon. I'm still forum illiterate but checking it a little more now.
- Fri Jan 17, 2020 7:13 pm
- Forum: Suggestions and new ideas
- Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
- Replies: 864
- Views: 450759
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
I'm unsure if ever mentioned but I think all items should be sellable somewhere. Examples being devil hoof and giants teeth etc. Which would benefit grinders that don't bother lingering at spawn. It would also be nice if pet shop actually had a few more added for the higher level people that are una...
- Fri Dec 13, 2019 4:40 pm
- Forum: New versions, changes & announcements
- Topic: New clan buildings built distance
- Replies: 34
- Views: 24055
Re: New clan buildings built distance
Yes on ShdW builds, I have built since. I personally set all arm and sold the one wall they tried to keep. I have a pic on phone of a different clan that can set building on a particular map but in some wide open areas it still says too far away from your other builds.
- Thu Dec 12, 2019 12:25 am
- Forum: New versions, changes & announcements
- Topic: New clan buildings built distance
- Replies: 34
- Views: 24055
Re: New clan buildings built distance
What's the deal when you have wide open area and it says too far away from your other clan buildings. But you have none. ???