Search found 508 matches

by Mr_Maks
Wed Jun 17, 2020 5:47 pm
Forum: Suggestions and new ideas
Topic: Storage of consumables in one cell
Replies: 5
Views: 177

Re: Storage of consumables in one cell

If you think from the side of pvp 1x1 maybe you're right about something,but the warrior doesn’t have to stun the mage to inflict damage if think so.Mage and archer cannot escape from wariors and even if they try, the warrior can run and strike at the mage or archer. With acceleration, a warrior can...
by Mr_Maks
Wed Jun 17, 2020 4:41 pm
Forum: Suggestions and new ideas
Topic: Storage of consumables in one cell
Replies: 5
Views: 177

Storage of consumables in one cell

I noticed that a mechanic appeared in the bank and in the store so that you can buy or put several things at once. But what about storing consumables(heal pots,acceleration,defrost,stuns) in one cell so as not to litter inventory?I think a limit of 50 pieces in one cell for warriors (they have accel...
by Mr_Maks
Wed Jun 17, 2020 2:14 pm
Forum: New version announcements
Topic: Events mechaism
Replies: 121
Views: 2715

Re: Events mechaism

I think the chance is too small, we already beat the scorpion for about three hours and killed 60 scorpions but still don't get at least one drop.Can the chance be increased?More than 10 people are wasting their time :(
by Mr_Maks
Wed Jun 17, 2020 6:26 am
Forum: New version announcements
Topic: Events mechaism
Replies: 121
Views: 2715

Re: Events mechaism

I implemented mechanism of events which can be programmed using Groovy scripting languages which gives almost infinity possibilities. I implemented two events so far. First is raining which occurs in random times :) Second is more sophisticated. At least 5 players must meet on one map (non clan map...
by Mr_Maks
Thu Apr 09, 2020 5:42 pm
Forum: New version announcements
Topic: Engine improvements
Replies: 81
Views: 13750

Re: Engine improvements

Fixed. Action button opens storage now. This still does not work with both of my accounts(With only using joystick).It only work when the movement function is enabled by tapping the screen. Click weapon button in right bottom corner when you stand next to house not the house itself. I didn’t know a...
by Mr_Maks
Thu Apr 09, 2020 5:38 pm
Forum: New version announcements
Topic: Engine improvements
Replies: 81
Views: 13750

Re: Engine improvements

This works with screen tap enabled. When only the joystick is turned on, the houses are still untouchable. Fixed. Action button opens storage now. This still does not work with both of my accounts(With only using joystick).It only work when the movement function is enabled by tapping the screen.
by Mr_Maks
Thu Apr 09, 2020 5:24 pm
Forum: New version announcements
Topic: Engine improvements
Replies: 81
Views: 13750

Re: Engine improvements

This works with screen tap enabled.
When only the joystick is turned on, the houses are still untouchable.
by Mr_Maks
Thu Apr 09, 2020 4:35 pm
Forum: New version announcements
Topic: Engine improvements
Replies: 81
Views: 13750

Re: Engine improvements

House of King_Lion 4.0 130.152 (forge) missed
House of Maksimmm 1.-3 17.35 (tower) missed
by Mr_Maks
Wed Mar 25, 2020 10:37 am
Forum: Suggestions and new ideas
Topic: new pets
Replies: 14
Views: 2365

Re: new pets

Do you really got to complain about everything? Like for real..... In your opinion, I should say thanks to the game for taking everything away from me for what I played and why my friends left the game? I am grateful to the game for having a good time here but it ended.It’s easy for you to talk abo...
by Mr_Maks
Mon Mar 23, 2020 6:18 pm
Forum: Suggestions and new ideas
Topic: new pets
Replies: 14
Views: 2365

Re: new pets

р to offset the new system xp why not put another pet level 5k dino? and 6k another? adding some xp more to be compensated .. what do you think the high levels? I'm level 690 right now. But really for 5k+ players It's very difficult to improve levels I think there should be new items and pets for 5...