Search found 509 matches

by terminator
Sun Oct 06, 2019 12:36 am
Forum: General information
Topic: Advanced Statistics on Trades and Xp
Replies: 4
Views: 676

Re: Siege DPS based on Class and Siege Level

Everything you need to know about sieging
: Show
SiegeAmountOfTimeNeededToLevel.png
SiegeAmountOfTimeNeededToLevel.png (12.09 KiB) Viewed 605 times
: Show
SiegeDPSbasedonCharTypeandSiegeLevel.png
SiegeDPSbasedonCharTypeandSiegeLevel.png (23.84 KiB) Viewed 586 times

Siege health = 3,600,000
Siege Base STR = 1557
Siege Base FREQ = 5 Seconds
by terminator
Sat Oct 05, 2019 11:45 pm
Forum: General information
Topic: Advanced Statistics on Trades and Xp
Replies: 4
Views: 676

Advanced Statistics on Trades and Xp

Below Is a lot of information on trades Here is everything you need to know about trades (Building, Mining, Fishing, Chopping) Refer to the trade affinity for help The spoilers listed in this post are references from kollex aradesia and kromelg. terminators skills time table Skills Time Table.png ko...
by terminator
Fri Oct 04, 2019 5:05 pm
Forum: New version announcements
Topic: New clan buildings built distance
Replies: 28
Views: 1176

Re: New clan buildings built distance

I added that new clan buildings can be built only in certain distance from our clan other buildings. So you can't put new buildings in totally different place far away from your base. The current distance is 20 measured from center of two buildings. It changes nothing this update is waste of storag...
by terminator
Wed Oct 02, 2019 9:12 pm
Forum: New version announcements
Topic: Clan buildings upkeep
Replies: 52
Views: 2092

Re: Clan buildings upkeep

Perfect. I think this is a very reasonable amount. Any AcTiVe clans shouldn't have any problems ;) Agreed. For those wondering gold amounts I can post values for each 100 lvls if someone wants, but note the MOST expensive build in the game has a repair cost of 4.2m gold per day. A farm in compariso...
by terminator
Wed Oct 02, 2019 9:06 pm
Forum: New version announcements
Topic: Clan buildings upkeep
Replies: 52
Views: 2092

Re: Clan buildings upkeep

Perfect. I think this is a very reasonable amount. Any AcTiVe clans shouldn't have any problems ;) Agreed. For those wondering gold amounts I can values for each 100 lvls if someone wants, but note the MOST expensive build in the game has a repair cost of 4.2m gold per day. A farm in comparison mak...
by terminator
Wed Oct 02, 2019 3:31 am
Forum: Off-topic
Topic: [HAPP]YHALLOWEEN 2019
Replies: 70
Views: 2321

Re: [HAPP]YHALLOWEEN 2019

Bought my pumpkin ;) However I would not reccomend a poll. If I entered, i could just pay 20 friends to vote for me xD.
by terminator
Tue Oct 01, 2019 11:19 pm
Forum: Clans
Topic: Clan service and the fate of active and inactive clans
Replies: 47
Views: 1397

Re: Clan service and the fate of active and inactive clans

Wow how did I miss this thread?! Threads like these I can read for hours without getting bored.
by terminator
Tue Oct 01, 2019 7:36 pm
Forum: New version announcements
Topic: Server improvements
Replies: 8
Views: 672

Re: Server improvements

After last improvement the server restores player state after changing map or reloging. Effects activated from potions (like speed up potion) or skills (for example twister) work after changing map/reloging. Also special attacks from some monsters like Damage Over Time continue to work so changing ...
by terminator
Tue Oct 01, 2019 4:47 am
Forum: Bugs
Topic: Xp total not advancing
Replies: 29
Views: 1607

Re: Xp total not advancing

Scrolling through the forum and found this kind of old but not old post. This bring up memories or remind anyone of something? Shows ideas do become reality. :)
by terminator
Tue Oct 01, 2019 12:07 am
Forum: New version announcements
Topic: Server improvements
Replies: 8
Views: 672

Re: Server improvements

After last improvement the server restores player state after changing map or reloging. Effects activated from potions (like speed up potion) or skills (for example twister) work after changing map/reloging. Also special attacks from some monsters like Damage Over Time continue to work so changing ...