Search found 538 matches

by hungry_wolf
Mon Oct 21, 2019 3:48 pm
Forum: Help wanted
Topic: Clan rules - Theft and deliberate building removal by Lord
Replies: 94
Views: 8274

Re: Clan rules - Theft and deliberate building removal by Lord

agree with sellsword
spies and traitors are allowed in clan play, no rule can restore what is lost for trusting a player
it's sad but happens
by hungry_wolf
Thu Oct 17, 2019 11:19 pm
Forum: Help wanted
Topic: West Cave Keys
Replies: 49
Views: 9404

Re: West Cave Keys

best way to complete cave is collect all keys before going to chests
by hungry_wolf
Thu Oct 17, 2019 3:30 pm
Forum: Clans
Topic: Clan service and the fate of active and inactive clans
Replies: 47
Views: 11684

Re: Clan service and the fate of active and inactive clans

yes I read it, is good but less funny :D :D
by hungry_wolf
Thu Oct 17, 2019 2:24 pm
Forum: Clans
Topic: Clan service and the fate of active and inactive clans
Replies: 47
Views: 11684

Re: Clan service and the fate of active and inactive clans

I m not involved in clans anymore, but I don't like the idea of inactive clans. if no active clan attacks to check clan survey, I like the idea could exist a 'system clan' that siege randomly, if a clan is really inactive, would be damaged or destroyed. this would wake up some that think to own piec...
by hungry_wolf
Wed Oct 02, 2019 11:04 pm
Forum: New versions, changes & announcements
Topic: Clan buildings upkeep
Replies: 52
Views: 23770

Re: Clan buildings upkeep

Penso sia troppo la riparazione giornaliera anche con 10 giocatori dentro il clan e anche se tutti i giorni si ripara. Serve anche il tempo per fare XP, per pescare, per fare le quest, per esplorare e parlare con altri giocatori di altri clan e mappe ecc ecc ecc È certo che con questi parametri si ...
by hungry_wolf
Wed Oct 02, 2019 6:05 pm
Forum: New versions, changes & announcements
Topic: Clan buildings upkeep
Replies: 52
Views: 23770

Re: Clan buildings ukpeep

Barkley wrote:
Wed Oct 02, 2019 5:14 pm
I think these is to much to repair, when you have a big base for example ITA, they have 4 castles and a big number of towers... to repair all of that they need fix 1000 mets a day!? Is just an example. Dosemt seeam this to much??
they like to build :D
by hungry_wolf
Wed Oct 02, 2019 4:04 pm
Forum: New versions, changes & announcements
Topic: Forgotten Tales MMORPG 7.3 BETA
Replies: 79
Views: 24642

Re: Forgotten Tales MMORPG 7.3 BETA

LKsBlades.jpg :D at least to have an opportunity to do something different than siege and tree cutting :D Yes, I am not in a clan. Why do I need siege??? I can't answer :D in my opinion siege ability should depend only on xp gained doing it, not on a so-called affinity. as any other ability should ...
by hungry_wolf
Wed Oct 02, 2019 3:33 pm
Forum: New versions, changes & announcements
Topic: Clan buildings upkeep
Replies: 52
Views: 23770

Re: Clan buildings ukpeep

for sure will give a hit to Neverending bases owned by people that act as they buyed a piece of FT long ago. from now on or they manage buildings or they'll loose them. was time.
by hungry_wolf
Wed Oct 02, 2019 9:00 am
Forum: New versions, changes & announcements
Topic: Forgotten Tales MMORPG 7.3 BETA
Replies: 79
Views: 24642

Re: Forgotten Tales MMORPG 7.3 BETA

LostKnight wrote:
Wed Oct 02, 2019 12:21 am
We of the Sword shall over come!: Show
LKsBlades.jpg
:D at least to have an opportunity to do something different than siege and tree cutting :D
by hungry_wolf
Wed Oct 02, 2019 8:58 am
Forum: New versions, changes & announcements
Topic: Forgotten Tales MMORPG 7.3 BETA
Replies: 79
Views: 24642

Re: Forgotten Tales MMORPG 7.3 BETA

Ahhhhhhhhhhhhhhhh yes, I can see it now; unlimited mana for mages 1.3K+ plug in device start WiFi start FT log in 1.5k mage start auto-spawn start auto-clicker set to push-n-hold "Attack all" gently place on kitchen counter go to work NOT pointing any fingers at anyone but it sounds so conceivable,...