Search found 278 matches

by Khmer
Fri Mar 10, 2017 4:44 am
Forum: Suggestions and new ideas
Topic: Clan Allies
Replies: 21
Views: 2939

Re: Clan Allies

Agreed... odd that you can attack your own clan members but not allies :shock:
by Khmer
Thu Mar 09, 2017 4:12 pm
Forum: Bugs
Topic: Purchasable skins
Replies: 5
Views: 1199

Re: Purchasable skins

Can you spot the 5 differences? :D
by Khmer
Tue Mar 07, 2017 4:47 pm
Forum: Suggestions and new ideas
Topic: Increasing Gold Value
Replies: 21
Views: 3329

Re: Increasing Gold Value

Many ways to maintain gold levels... charge a daily 'land tax on clans' scaled based on building lvls etc... If there is too much money in the game created from fishing, FT could easily scale back what items sell for; instead of $600+million for 2k, $100 million for example, that way 2k and other hi...
by Khmer
Tue Mar 07, 2017 4:28 pm
Forum: Suggestions and new ideas
Topic: % Healing Potions
Replies: 18
Views: 2224

Re: % Healing Potions

ALERT... Disengage in fighting and health rapidly returns :D ALERT
by Khmer
Tue Mar 07, 2017 1:07 am
Forum: Bugs
Topic: "Kill 3 Lightning Blitzbees" Quest is broken.
Replies: 22
Views: 3523

Re: "Kill 3 Lightning Blitzbees" Quest is broken.

I applaud an 809lvl character killing 3 L.B.B.'s :lol: ... not an easy assignment, Dwarves rock :D
by Khmer
Mon Mar 06, 2017 5:12 am
Forum: Suggestions and new ideas
Topic: % Healing Potions
Replies: 18
Views: 2224

Re: % Healing Potions and fishing

A character running around with a bag full of 50% heal potions would create obvious problems, similar to mages that can cast heal spells for infinite. Hopefully FT will bring back fishing so that we all can enjoy. Tweak it, understandable, but to limit it to 250 and lower... what incentive does a pe...
by Khmer
Sat Mar 04, 2017 10:52 pm
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 383
Views: 57882

Re: Concrete suggestions to balance classes etc.

- Allow archers to use speed potions to cross maps, once engaged in combat, potions would not usable until the archer leaves his current combat screen. This will allow for fast game travel while maintaining the balance in combat. - As archers cannot use freeze potions, reduce cool down time for arch...
by Khmer
Mon Feb 27, 2017 6:16 am
Forum: Off-topic
Topic: Fishing
Replies: 9
Views: 1281

Re: Fishing

Sorry for not posting about it :( I was making many internal changes in engine recently and forgot about it. Make sense, correcting money this way, if the reason, is not logical. You have effectively eliminated fishing. It takes high lvl to accumulate high lvl fishing. Lvl 12 fish, who cares about ...