Search found 2648 matches

by blitzcraig
Sun Dec 29, 2013 9:59 pm
Forum: Suggestions and new ideas
Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
Replies: 864
Views: 453447

Re: Pvp Suggestion Poll

Hopefully this isn't considered off topic, but I've got one more issue with instituting the drops right now...though it's really a general problem with the pvp system... A player five levels below me kills me and takes my stuff... I can't kill them back later without becoming an outlaw.... (or can't...
by blitzcraig
Fri Dec 27, 2013 4:31 pm
Forum: Development area
Topic: Take screenshot - win prize!
Replies: 102
Views: 88343

Re: Take screenshot - win prize!

Oh awesome, thank you for reply :)
by blitzcraig
Fri Dec 27, 2013 6:25 am
Forum: Development area
Topic: Take screenshot - win prize!
Replies: 102
Views: 88343

Re: Take screenshot - win prize!

any idea when this is over?
by blitzcraig
Fri Dec 27, 2013 6:23 am
Forum: Suggestions and new ideas
Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
Replies: 864
Views: 453447

Re: class balance

Kawz, what do you think of this: (quote of previous quote) "Another thought on idea #9 ... Maybe change hit point formula for everybody to what it currently is, then multiplying by start HP / 100... If Leone is correct about mages, then archers, then others (which I suspect is the case) this wo...
by blitzcraig
Fri Dec 20, 2013 6:45 am
Forum: Development area
Topic: Take screenshot - win prize!
Replies: 102
Views: 88343

Re: Take screenshot - win prize!

You know I'll be sending some in too -- fingers crossed

Creator, have you thought about doing this for "best review" written on google play and/or amazon app store? (or would you find that to be a bad idea?)
by blitzcraig
Sat Dec 14, 2013 3:26 pm
Forum: Suggestions and new ideas
Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
Replies: 864
Views: 453447

Re: class balance

Also had another thought on #8 that I really like (walking speed):  at 50 natural dexterity, walking speed +1. At 100 natural str, walking speed +1.  I see no reason (practical or in keeping with spirit of game) this would not be good.  The numbers I put out there may need changed a bit, and probabl...
by blitzcraig
Sat Dec 14, 2013 3:18 pm
Forum: Suggestions and new ideas
Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
Replies: 864
Views: 453447

Re: class balance

I agree with #13 in principle... It just makes sense. To be honest though, I've never seen this be a problem... I've got an archer (currently level 91, all by grinding) and I don't think I've ever killed anything through a wall. They disappear pretty quickly if nobody close to them. Anyway, the idea...
by blitzcraig
Sat Dec 14, 2013 5:47 am
Forum: Suggestions and new ideas
Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
Replies: 864
Views: 453447

Re: class balance

A spell timer... If I'm understanding that right, that's what I meant with #2 reducing the mage's rate of attack. I still think this is the biggest source of the imbalance. You bring up an excellent point here ... We've got to seek balance while ensuring there can still be pvp kills. - I guess it's ...
by blitzcraig
Fri Dec 13, 2013 4:58 am
Forum: Suggestions and new ideas
Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
Replies: 864
Views: 453447

Re: class balance

I like where you guys are taking this. I think a five second slow could work really well. 5 second stun seems long to me, unless it was once every thirty seconds or something like that. Anybody want to mock up a second by second 1 on 1 pvp? Level 30, 60, 100, 200? It's a fair amount of work, but I t...
by blitzcraig
Wed Dec 11, 2013 6:20 am
Forum: Suggestions and new ideas
Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
Replies: 864
Views: 453447

Re: class balance

Another thought on idea #9 ... Maybe change hit point formula for everybody to what it currently is, then multiplying by start HP / 100... If Leone is correct about mages, then archers, then others (which I suspect is the case) this would help overall balance, not just mages. Mages and archers hp wo...