Search found 408 matches
- Thu Jun 16, 2016 9:45 am
- Forum: New versions, changes & announcements
- Topic: More skins coming soon
- Replies: 813
- Views: 373197
Re: More skins coming soon
Many very nice skins, DwarfTank! But some are just overexposed, and some lost their different colors, so they lost valuable details. When I do mine, I work with the gauges on the right, then tune a bit with the ones on the left. Using just the left ones makes for bland skins. And - who's gonna type ...
- Thu Jun 16, 2016 12:56 am
- Forum: Off-topic
- Topic: WHO THE H#?% IS KOLLEX
- Replies: 22
- Views: 11013
Re: WHO THE H#?% IS KOLLEX
So u can make update changes but u can not say who is eligible,are u ban from the logs or just dont want to check becuse of who asked I can not make any changes, I only made the announcements. (Granted, It was me who did those, because I was closely working with Mateusz, giving him my suggestions a...
- Wed Jun 15, 2016 9:10 pm
- Forum: Off-topic
- Topic: WHO THE H#?% IS KOLLEX
- Replies: 22
- Views: 11013
Re: WHO THE H#?% IS KOLLEX
"no one. ... a girl has no name"
- Wed Jun 15, 2016 1:53 pm
- Forum: New versions, changes & announcements
- Topic: New feature: Trade Affinity
- Replies: 48
- Views: 60402
Re: New feature: Trade Affinity
I think dwarfs should have bonuses on mining and crafting instead of mining and chopping. Basing on fantasy literature review, they are great miners and crafters, while wood is quite outside their usual reach or interest. Think about the legendary gears they craft in all classic books! It would be ...
- Wed Jun 15, 2016 10:32 am
- Forum: New versions, changes & announcements
- Topic: Clan-related changes: Siege reworked
- Replies: 104
- Views: 53638
Re: Clan-related changes: Siege reworked
You only get 80% back if he likes you. That is a lie. What I meant with that answer is that I personally am not going to help you with that, because you decided to troll me and be a RIchard cranium. 'Maybe not' was only referring to the fact we are only returning buildings which were lost in the sh...
- Tue Jun 14, 2016 11:06 am
- Forum: New versions, changes & announcements
- Topic: Clan-related changes: Siege reworked
- Replies: 104
- Views: 53638
Re: Clan-related changes: Siege reworked
No, it seems obvious to me what's happened here. Kollex wants to ruin the game by enslaving us. Our buildings shouldn't be able to stand for 8 hours by themselves. He said it himself. As usual, you choose to interpret it out of context. I was talking about your tower, and forces like the one that a...
- Tue Jun 14, 2016 10:15 am
- Forum: New versions, changes & announcements
- Topic: Clan-related changes: Siege reworked
- Replies: 104
- Views: 53638
Re: Clan-related changes: Siege reworked
Kollex, see your post.. 2. Siege weapons become more efficient: their damage will now depend on character level: 50 * charLevel * classSiegeAffinity. -it was level base!!! all 4k-5k players has 2siege now...its was so horrible to see that players walking ft around your base! you could always have 2...
- Mon Jun 13, 2016 6:00 pm
- Forum: New versions, changes & announcements
- Topic: Clan-related changes: Siege reworked
- Replies: 104
- Views: 53638
Re: Clan-related changes: Siege reworked
I was there before you even came there to try and save a raw building, now I don't care if I get banned on the forum, I'm proving that you are wrong No one is being banned for speaking the truth or their minds here, as long as they don't use obscenities and direct insults. I still can not understan...
- Mon Jun 13, 2016 5:54 pm
- Forum: New versions, changes & announcements
- Topic: Clan-related changes: Siege reworked
- Replies: 104
- Views: 53638
Re: Clan-related changes: Siege reworked
But that doesn't change the fact that people can just stand there all day with a seige weapon while they are fishing and you are sleeping. Your view is naive kollex. I'm sorry to say, I can hardly believe you'e still defending that players of a game should be present 24/7 in order to keep their ach...
- Mon Jun 13, 2016 5:45 pm
- Forum: New versions, changes & announcements
- Topic: Clan-related changes: Siege reworked
- Replies: 104
- Views: 53638
Re: Clan-related changes: Siege reworked
The game is still ruined The game just got better. A lot better, in fact. If you still can not see it after all my explanations, you are what I think you were from the point when you started the flood-attack on the upkeep feature - an elitist, blind to the fact that there are not yet established cl...