Search found 408 matches

by kollex
Thu Jun 16, 2016 9:45 am
Forum: New versions, changes & announcements
Topic: More skins coming soon
Replies: 813
Views: 373197

Re: More skins coming soon

Many very nice skins, DwarfTank! But some are just overexposed, and some lost their different colors, so they lost valuable details. When I do mine, I work with the gauges on the right, then tune a bit with the ones on the left. Using just the left ones makes for bland skins. And - who's gonna type ...
by kollex
Thu Jun 16, 2016 12:56 am
Forum: Off-topic
Topic: WHO THE H#?% IS KOLLEX
Replies: 22
Views: 11013

Re: WHO THE H#?% IS KOLLEX

So u can make update changes but u can not say who is eligible,are u ban from the logs or just dont want to check becuse of who asked I can not make any changes, I only made the announcements. (Granted, It was me who did those, because I was closely working with Mateusz, giving him my suggestions a...
by kollex
Wed Jun 15, 2016 9:10 pm
Forum: Off-topic
Topic: WHO THE H#?% IS KOLLEX
Replies: 22
Views: 11013

Re: WHO THE H#?% IS KOLLEX

"no one. ... a girl has no name"
by kollex
Wed Jun 15, 2016 1:53 pm
Forum: New versions, changes & announcements
Topic: New feature: Trade Affinity
Replies: 48
Views: 60402

Re: New feature: Trade Affinity

I think dwarfs should have bonuses on mining and crafting instead of mining and chopping. Basing on fantasy literature review, they are great miners and crafters, while wood is quite outside their usual reach or interest. Think about the legendary gears they craft in all classic books! It would be ...
by kollex
Wed Jun 15, 2016 10:32 am
Forum: New versions, changes & announcements
Topic: Clan-related changes: Siege reworked
Replies: 104
Views: 53638

Re: Clan-related changes: Siege reworked

You only get 80% back if he likes you. That is a lie. What I meant with that answer is that I personally am not going to help you with that, because you decided to troll me and be a RIchard cranium. 'Maybe not' was only referring to the fact we are only returning buildings which were lost in the sh...
by kollex
Tue Jun 14, 2016 11:06 am
Forum: New versions, changes & announcements
Topic: Clan-related changes: Siege reworked
Replies: 104
Views: 53638

Re: Clan-related changes: Siege reworked

No, it seems obvious to me what's happened here. Kollex wants to ruin the game by enslaving us. Our buildings shouldn't be able to stand for 8 hours by themselves. He said it himself. As usual, you choose to interpret it out of context. I was talking about your tower, and forces like the one that a...
by kollex
Tue Jun 14, 2016 10:15 am
Forum: New versions, changes & announcements
Topic: Clan-related changes: Siege reworked
Replies: 104
Views: 53638

Re: Clan-related changes: Siege reworked

Kollex, see your post.. 2. Siege weapons become more efficient: their damage will now depend on character level: 50 * charLevel * classSiegeAffinity. -it was level base!!! all 4k-5k players has 2siege now...its was so horrible to see that players walking ft around your base! you could always have 2...
by kollex
Mon Jun 13, 2016 6:00 pm
Forum: New versions, changes & announcements
Topic: Clan-related changes: Siege reworked
Replies: 104
Views: 53638

Re: Clan-related changes: Siege reworked

I was there before you even came there to try and save a raw building, now I don't care if I get banned on the forum, I'm proving that you are wrong No one is being banned for speaking the truth or their minds here, as long as they don't use obscenities and direct insults. I still can not understan...
by kollex
Mon Jun 13, 2016 5:54 pm
Forum: New versions, changes & announcements
Topic: Clan-related changes: Siege reworked
Replies: 104
Views: 53638

Re: Clan-related changes: Siege reworked

But that doesn't change the fact that people can just stand there all day with a seige weapon while they are fishing and you are sleeping. Your view is naive kollex. I'm sorry to say, I can hardly believe you'e still defending that players of a game should be present 24/7 in order to keep their ach...
by kollex
Mon Jun 13, 2016 5:45 pm
Forum: New versions, changes & announcements
Topic: Clan-related changes: Siege reworked
Replies: 104
Views: 53638

Re: Clan-related changes: Siege reworked

The game is still ruined The game just got better. A lot better, in fact. If you still can not see it after all my explanations, you are what I think you were from the point when you started the flood-attack on the upkeep feature - an elitist, blind to the fact that there are not yet established cl...