Search found 2501 matches

by MadMikael
Fri Mar 21, 2014 12:52 am
Forum: Suggestions and new ideas
Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
Replies: 864
Views: 439623

Re: ALL CURRENT IDEAS AND SUGGESTIONS!

blitzcraig, since I added "Item list for MMORPG" today can you make your unit list with drops as another thread in the Help wanted section? Now we have "Unit list for MMORPG", "Quest list for MMPORPG (similar to RPG)", "Item list for MMORPG", and we only need...
by MadMikael
Thu Mar 20, 2014 10:21 pm
Forum: Suggestions and new ideas
Topic: ARCHERS....THE COWARDS!
Replies: 31
Views: 17419

Re: ARCHERS....THE COWARDS!

Maybe give the melee characters all a skill, where they throw something that can stun the target. This way the melee character can close in and fight as he was meant to. Or make the game more realistic in this sense: in medieval combat, if a swordsman closed in on an archer they were in serious trou...
by MadMikael
Thu Mar 20, 2014 7:54 pm
Forum: Suggestions and new ideas
Topic: ARCHERS....THE COWARDS!
Replies: 31
Views: 17419

Re: ARCHERS....THE COWARDS!

Yeah I ran into a mage who took advantage of my connection issues and killed me. I couldn't attack or defend in any way. If I see him again I will be the last thing he sees, outlaw status be damned
by MadMikael
Mon Mar 17, 2014 8:46 pm
Forum: Suggestions and new ideas
Topic: enchantment
Replies: 7
Views: 5446

Re: enchantment

I think this is a neat idea. It would certainly add a lot of choices. But I was thinking about the element idea posted above as well. One idea for enchantment would be a drop chance increase for rare items. This could make those hard to get items just a little easier. This is probably a lot of work,...
by MadMikael
Mon Mar 17, 2014 8:27 pm
Forum: Suggestions and new ideas
Topic: teleport
Replies: 10
Views: 7555

Re: teleport

It seems that the teleporting idea is out, but I had a couple of ideas to add that may be considered: Town portal idea: maybe a one way teleport back to a town to restock. I would suggest that it cant be used when under attack to prevent cheap escapes, and maybe not useable in certain dungeons or ma...
by MadMikael
Fri Mar 14, 2014 4:37 pm
Forum: Suggestions and new ideas
Topic: hunt quest idea
Replies: 3
Views: 2772

hunt quest idea

I did the 3 animal head quest. Why not have a quest where you have to kill 1 of every monster in the game? If there are too many monsters it could be done in 2 parts or more.
by MadMikael
Thu Mar 13, 2014 1:51 am
Forum: Suggestions and new ideas
Topic: Lost quest item fixes - Merchant NPC
Replies: 9
Views: 4790

Re: Lost quest item fixes - Merchant NPC

nice ideas :) the idea to add quest items directly to inventory seems easiest among ur suggestions. i would only use this effect for storyline items? because, some thrill of losing stuff seems fine. or is it just annoying? Yes this is only for storyline/quest items. Not weapons or armor etc. An exa...
by MadMikael
Wed Mar 12, 2014 11:59 pm
Forum: Suggestions and new ideas
Topic: UI options
Replies: 7
Views: 4274

Re: UI options

I forgot to include the inventory... its ok as is, except at level up. PLEASE separate the skills with a little more space, and maybe make the buttons a little bigger? Thanks :)
by MadMikael
Wed Mar 12, 2014 11:47 pm
Forum: Suggestions and new ideas
Topic: Lost quest item fixes - Merchant NPC
Replies: 9
Views: 4790

Lost quest item fixes - Merchant NPC

First time I played, I didn't pick up the book from woodcutter and had to find a moderator to fix. This is a common problem. I don't know why quest items aren't added to inventory automatically, maybe thats not possible. So I figure maybe another solution (rather than bothering mods) is needed. QUES...
by MadMikael
Wed Mar 12, 2014 11:15 pm
Forum: Suggestions and new ideas
Topic: UI options
Replies: 7
Views: 4274

UI options

I have a small phone and large fingers; the two don't mix well with small buttons. These are ideas to make gameplay easier for people with similar problems. LARGER BUTTONS OPTION: enlarging the buttons so my character doesn't go running off when I try to open my inventory, use a potion, or even atta...