Search found 674 matches

by LordSeth
Thu Jul 14, 2016 4:56 am
Forum: New versions, changes & announcements
Topic: Clan buildings and sieges big balance update
Replies: 153
Views: 84017

Re: Clan buildings and sieges big balance update

Yup I figured you guys could come up with a better way to screw the players. We just got used to the latest screwing you guys gave us i guess its not enough. I can't say leave well enough alone because absolutely NOTHING is well due to the changes you top dogs are doing. But hey it's not the players...
by LordSeth
Fri Jul 01, 2016 10:44 pm
Forum: New versions, changes & announcements
Topic: Clan-related changes: Siege reworked
Replies: 104
Views: 53604

Re: Clan-related changes: Siege reworked

IMO the range of the saige fireing on towers and castles i believe is good but the saige should have a low range on walls its insane that a saige can be 11 spaces away from a wall and destroy the wall. The wall has no defence its only chance is on if 3 or more members of the attacked clan can keep u...
by LordSeth
Wed Jun 29, 2016 5:59 am
Forum: New versions, changes & announcements
Topic: 53 new skins/monsters added!
Replies: 24
Views: 14664

Re: 53 new skins/monsters added!

This is what i wait for. Phantom mage
by LordSeth
Mon Jun 27, 2016 3:15 pm
Forum: New versions, changes & announcements
Topic: Clan barracks improvement
Replies: 18
Views: 12362

Re: Clan barracks improvement

After reading your feedback about barracks I decided to improve it and now each upgrade of this building improves all clan troops trained in that building. Every level for barracks gives +1 STR, +1 ARM, +1 DEX to your troops. Enjoy :) One thing ive noticed recently the str and dex is fine on the ba...
by LordSeth
Tue Jun 07, 2016 4:06 am
Forum: New versions, changes & announcements
Topic: NEW CLAN STRUCTURES PLANS
Replies: 14
Views: 10124

Re: NEW CLAN STRUCTURES PLANS

These are just examples the dmg set to them is simply just numbers I typed they may look good or they may look harsh I'm not judging my own work because like I said its just an idea.
by LordSeth
Tue Jun 07, 2016 3:54 am
Forum: New versions, changes & announcements
Topic: NEW CLAN STRUCTURES PLANS
Replies: 14
Views: 10124

Re: NEW CLAN STRUCTURES PLANS

As said the goal is to eliminate inactive or low active clan buildings a way to do it without the development team having to take any blame at all is by adding saiges that can not be killed by a tower or castle unless you put it in range of the castle. A castle range is 10 spaces around the building...
by LordSeth
Mon Jun 06, 2016 4:14 pm
Forum: New versions, changes & announcements
Topic: Upcoming changes: Clans - Structures Upkeep
Replies: 132
Views: 62154

Re: Upcoming changes: Clans - Structures Upkeep

If these are a possable exception from the gm and development team I'll post more info on them and required items for crafting etc, please do let me know on this thread by quoting on one of my images if I should proceed or stop waisting my time.
by LordSeth
Mon Jun 06, 2016 3:55 pm
Forum: New versions, changes & announcements
Topic: Upcoming changes: Clans - Structures Upkeep
Replies: 132
Views: 62154

Re: Upcoming changes: Clans - Structures Upkeep

LordSeth wrote: Then this problem should be salved by more powerful and extra renged saiges and the mighty over powering mages of ft. Not by taxing every clan in ft that already struggled enough to earn what they have.
by LordSeth
Mon May 30, 2016 9:37 am
Forum: New versions, changes & announcements
Topic: Upcoming changes: Clans - Structures Upkeep
Replies: 132
Views: 62154

Re: Upcoming changes: Clans - Structures Upkeep

1. Any rule should affect all game or none. There will be no 'privileged' maps, new or old. Making new clans put efforts in maintenance while allowing old to rest at their laurels - that's what's unfair. 2. Expecting your buildings to survive indefinitely is ... nearsighted at best. They are all te...
by LordSeth
Mon May 30, 2016 8:40 am
Forum: New versions, changes & announcements
Topic: Upcoming changes: Clans - Structures Upkeep
Replies: 132
Views: 62154

Re: Upcoming changes: Clans - Structures Upkeep

I haven't done the math recently but last time I added up what I've spent on this game I had over $1800 in levels gear and skin between several accounts and my solid play mates that earned what I gifted them by putting time in the halo and 7DS towers yet including what I have spent on my archer ogre...