Search found 674 matches

by LordSeth
Mon Aug 24, 2015 5:02 am
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 423
Views: 247188

Re: Concrete suggestions to balance classes etc.

Ive thought of just changing mages as well but 1 if its not carefully done and a mages pvp abilities swoop lower than other classes there are ALOT of players including myself that have invested ALOT of real money into there Mage and also some that has invested into all other classes. I and many more...
by LordSeth
Mon Aug 24, 2015 4:16 am
Forum: Suggestions and new ideas
Topic: Balancing FT
Replies: 1
Views: 1550

Re: Balancing FT

A lot of your post would be 50% salved if my designs in the clan allies thread were added but I have no say in the decisions made the ones above the players will decide on what will and will not be done. I indeed do like your thread and understand your point of view. Well done. :-)
by LordSeth
Mon Aug 24, 2015 3:24 am
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 423
Views: 247188

Re: Concrete suggestions to balance classes etc.

Ok well understood. I put my mind and effort to this issue I hope someone can come up with a better solution. I'll discontinue my opinion in this in-game problem. But thank you for looking into it. :-)
by LordSeth
Mon Aug 24, 2015 3:14 am
Forum: Suggestions and new ideas
Topic: MMORPG IN GAME AUCTION
Replies: 29
Views: 15441

Re: MMORPG IN GAME AUCTION

I will make some additional adjustments and post them as soon as I finish I have 7 things heeping my hands full just for the game plus 3 kids a wife and a job so I understand your point of view. Of course these were just designs and suggestions so many can get the picture. Even if the auction house ...
by LordSeth
Mon Aug 24, 2015 2:38 am
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 423
Views: 247188

Re: Concrete suggestions to balance classes etc.

Then maybe work on the spell icon. Like the melee and archer skills turn red for the cool down have the spells turn red for the non response cool down for .2 seconds because if there is a cool down on it atm its being bypassed by tapping the spell so quickly or something because I have never noticed...
by LordSeth
Sun Aug 23, 2015 5:23 pm
Forum: Suggestions and new ideas
Topic: necromancer's and berserkers
Replies: 7
Views: 5079

Re: necromancer's and berserkers

I'm working on the red necromancer sword attack positions the blue hatchet necromancer is finished his walking and attacking and dying directions. His way of dying is by throwing his arms up and bending his torso and legs as if he was stabbed through the heart then his collar changes to a dual dead ...
by LordSeth
Sun Aug 23, 2015 5:20 pm
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 423
Views: 247188

Re: Concrete suggestions to balance classes etc.

Just woke up so I'm not sure about the correct amount of mana the yellow flow and the green flow take but I think yellow flow is cost 4 mana 30 + 1.5 damage to an enemy and green flow cost 5 mana 50 + 2.5 damage. With those two spells being the attack spells it should be equivalent to the non magic ...
by LordSeth
Sun Aug 23, 2015 9:28 am
Forum: Development area
Topic: Quest ideas - reward!
Replies: 199
Views: 186488

Re: Quest ideas - reward!

My idea is in a picture. ;-)
by LordSeth
Sun Aug 23, 2015 9:15 am
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 423
Views: 247188

Re: Concrete suggestions to balance classes etc.

I would say everyone should get an additional skill point but idk exactly how the formulas will be for sure atm its not all my decision I just threw in a thought that might end up being a big help in the long run but id like the players and GM team to talk it over on this thread so we all can be on ...
by LordSeth
Sun Aug 23, 2015 8:00 am
Forum: Suggestions and new ideas
Topic: Concrete suggestions to balance classes etc.
Replies: 423
Views: 247188

Re: Concrete suggestions to balance classes etc.

Like I posted above I do agree with the formula change on skills but this is just going off of my lil post on archer and melee classes being able to attack as fast as they can tap the attack icon witch would be the icon you see your equipted weapon. All these classes except mages have a stamina stat...