Search found 771 matches
- Mon Dec 19, 2016 5:23 am
- Forum: Suggestions and new ideas
- Topic: Warnings
- Replies: 2
- Views: 1742
Warnings
There are certain areas that, if blundered into, spell instant death for new players. Clan territory, Martek's Colosseum, etc. Surely someone entering these should first get a warning? I wandered by accident into the Colosseum and was killed on the stairs by someone camping there, despite the fact t...
- Mon Dec 19, 2016 1:54 am
- Forum: Suggestions and new ideas
- Topic: Concrete suggestions to balance classes etc.
- Replies: 423
- Views: 235330
Re: Concrete suggestions to balance classes etc.
The ability to freeze opponents way overpowers PvP That ability should simply be removed from the game Players who are not interested in clans, or in PvP, just co-operative PvM get preyed upon by asses who just freeze someone and then kill them. I propose that a) outlaws lose the ability to freeze a...
- Mon Dec 12, 2016 3:22 pm
- Forum: Suggestions and new ideas
- Topic: ALL CURRENT IDEAS AND SUGGESTIONS!
- Replies: 864
- Views: 451416
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Not a good idea to respawn where the player died. If the enemy is sufficiently dangerous (some kill players with just one blow), they're likely to die again almost immediately. I'd go for the start map every time As for losing XP, the XP loss is too high IMO. It really would be helpful to have a pro...
- Sun Dec 11, 2016 11:22 pm
- Forum: Suggestions and new ideas
- Topic: Bank blockers
- Replies: 2
- Views: 1887
Bank blockers
Please can we increase the number of people who can use the bank?
At the moment it's just 1 person at a time, and if they stand around after completing their transactions it blocks the bank for everyone else.
Surely it's not too hard to have multiple customers
At the moment it's just 1 person at a time, and if they stand around after completing their transactions it blocks the bank for everyone else.
Surely it's not too hard to have multiple customers
- Sun Dec 11, 2016 3:26 am
- Forum: Suggestions and new ideas
- Topic: Update manuals pls
- Replies: 5
- Views: 3445
Update manuals pls
The PDF for quests, monsters and items should be updated please.
The neon crocy isn't mentioned for example, and some of the quests don't have the location of the recipient of the quest items.
The neon crocy isn't mentioned for example, and some of the quests don't have the location of the recipient of the quest items.
- Fri Dec 09, 2016 9:59 pm
- Forum: New versions, changes & announcements
- Topic: New feature: Trade Affinity
- Replies: 48
- Views: 58904
Re: New feature: Trade Affinity
Oh thanks. Didn't realise
Cheers
Ara
Cheers
Ara
- Thu Dec 08, 2016 5:40 pm
- Forum: New versions, changes & announcements
- Topic: New feature: Trade Affinity
- Replies: 48
- Views: 58904
Re: New feature: Trade Affinity
Interesting that fairies aren't on that list LOL.
Forget mining and chopping, they should be bloody good at fishing. Crafting? Maybe making magical jewellery.
Forget mining and chopping, they should be bloody good at fishing. Crafting? Maybe making magical jewellery.
- Thu Dec 08, 2016 5:29 pm
- Forum: Suggestions and new ideas
- Topic: Multiple Ideas
- Replies: 11
- Views: 6026
Re: Multiple Ideas
What's also useful could be that every town has an inn where: 1) Any non-outlaw player can enter. NPC ogres will evict outlaws. PvP in an inn is either forbidden or attracts instant outlaw status. Once inside patrons can chat and trade normally. 2) Players can rent a room which is private to them fo...
- Thu Dec 08, 2016 3:58 pm
- Forum: Development area
- Topic: Quest ideas - reward!
- Replies: 199
- Views: 179299
Re: Quest ideas - reward!
The Age of Firearms It is rumoured that an alchemist long ago discovered a rare item known as Smoke Powder. This Smoke Powder was used in a weapon known as a Arquebus This Arquebus far outranged any known missile weapon and penetrated even the toughest armour with ease. The secret of this weapon is ...
- Thu Dec 08, 2016 3:14 pm
- Forum: Suggestions and new ideas
- Topic: Dying
- Replies: 0
- Views: 1292
Dying
All too frequent In last 24 hours I've met 10 different monsters that have one-shotted me And each time I've died, even from monster attack, I lose 10% XP W T F I'm pissed. Perhaps some maps and Dungeons where the tougher monsters reside should simply be inaccessible to players below a certain level...