Search found 46 matches

by Corrupter
Thu Feb 22, 2018 2:13 am
Forum: Suggestions and new ideas
Topic: Seige suggestion
Replies: 3
Views: 2367

Re: Seige suggestion

ATTN compbatant I'm not sure that this is even possible But it would be nice if players couldn't target and attack seiges unless they specifically target them or not be able to target them at all off of clan maps This would definitely balance things out Now I'm not a coding expert(i have actually w...
by Corrupter
Thu Feb 22, 2018 2:10 am
Forum: Suggestions and new ideas
Topic: Seige suggestion
Replies: 3
Views: 2367

Re: Seige suggestion

Speaking of siege suggestions. I thinking a new siege should be added, higher HP but must be in range 1 of target.
Just call it THE BATTERING RAM
And of course the player with them would have to be in the siege range to attack, as always
by Corrupter
Tue Feb 13, 2018 1:00 am
Forum: Clans
Topic: Hellwave
Replies: 31
Views: 19409

Re: Hellwave

Awesome idea! It is good to be able to target them, but one should also be able to decide when NOT to target them.
by Corrupter
Tue Feb 13, 2018 12:53 am
Forum: Clans
Topic: Too many clan maps
Replies: 100
Views: 45818

Re: Too many clan maps

blitzcraig wrote: Mon Feb 12, 2018 2:20 pm "free level abuse"?
If your wondering what I meant it's in rules
by Corrupter
Mon Feb 12, 2018 2:12 pm
Forum: Clans
Topic: Too many clan maps
Replies: 100
Views: 45818

Re: Too many clan maps

In ways I see how it can seem that many clan maps were needed. Except for the fact that most all maps and/or clans are all the same people. Seemingly trying to control all maps and/or building access. This and the free lvl abuse from from some of the players (not all) , along with shared, traded acc...
by Corrupter
Mon Feb 12, 2018 3:21 am
Forum: Clans
Topic: Too many clan maps
Replies: 100
Views: 45818

Re: Too many clan maps

Leone wrote: Fri Jan 26, 2018 3:03 am There was a post a very long time ago about clan buildings degrading if not maintained. Now I wonder...
Now that sounds like a great idea!
by Corrupter
Tue Nov 28, 2017 5:39 am
Forum: Bugs
Topic: Newer houses
Replies: 35
Views: 11643

Re: Newer houses

a few lucky players with pvp protected houses next to rare resources would have a huge advantage in clan war where denying the enemy resources is a big thing. then how about a house on your clanmap where you cant be killed. can think of a few other uses as well. Really, lol. Even for owner the pvp ...
by Corrupter
Wed Oct 11, 2017 3:09 am
Forum: Off-topic
Topic: Mage debate
Replies: 14
Views: 8081

Re: Mage debate

I've seen what mages can do, with this a mage would be a one man army. I voted no on new spell
by Corrupter
Wed Oct 11, 2017 3:07 am
Forum: Off-topic
Topic: New heal spell
Replies: 153
Views: 66860

Re: New heal spell

I voted no. I have a low mage, been killed many times. I've seen mages take out higher players with ease. This game has been played for YEARS and all the whining and crying seems to be all recent. This game sells pvp protection for the ones needing it.
by Corrupter
Fri Sep 29, 2017 1:20 am
Forum: Help wanted
Topic: Gamemaster Apprenticeship Program
Replies: 699
Views: 642469

Re: Gamemaster Apprenticeship Program

Mr. Valdez would make a great GM, he has much understanding of many languages and is a very good guy. Miss him playing but maybe this will bring him back.