Search found 46 matches
- Thu Feb 22, 2018 2:13 am
- Forum: Suggestions and new ideas
- Topic: Seige suggestion
- Replies: 3
- Views: 2367
Re: Seige suggestion
ATTN compbatant I'm not sure that this is even possible But it would be nice if players couldn't target and attack seiges unless they specifically target them or not be able to target them at all off of clan maps This would definitely balance things out Now I'm not a coding expert(i have actually w...
- Thu Feb 22, 2018 2:10 am
- Forum: Suggestions and new ideas
- Topic: Seige suggestion
- Replies: 3
- Views: 2367
Re: Seige suggestion
Speaking of siege suggestions. I thinking a new siege should be added, higher HP but must be in range 1 of target.
Just call it THE BATTERING RAM
And of course the player with them would have to be in the siege range to attack, as always
Just call it THE BATTERING RAM
And of course the player with them would have to be in the siege range to attack, as always
Re: Hellwave
Awesome idea! It is good to be able to target them, but one should also be able to decide when NOT to target them.
- Tue Feb 13, 2018 12:53 am
- Forum: Clans
- Topic: Too many clan maps
- Replies: 100
- Views: 45818
Re: Too many clan maps
If your wondering what I meant it's in rules
- Mon Feb 12, 2018 2:12 pm
- Forum: Clans
- Topic: Too many clan maps
- Replies: 100
- Views: 45818
Re: Too many clan maps
In ways I see how it can seem that many clan maps were needed. Except for the fact that most all maps and/or clans are all the same people. Seemingly trying to control all maps and/or building access. This and the free lvl abuse from from some of the players (not all) , along with shared, traded acc...
- Mon Feb 12, 2018 3:21 am
- Forum: Clans
- Topic: Too many clan maps
- Replies: 100
- Views: 45818
- Tue Nov 28, 2017 5:39 am
- Forum: Bugs
- Topic: Newer houses
- Replies: 35
- Views: 11643
Re: Newer houses
a few lucky players with pvp protected houses next to rare resources would have a huge advantage in clan war where denying the enemy resources is a big thing. then how about a house on your clanmap where you cant be killed. can think of a few other uses as well. Really, lol. Even for owner the pvp ...
- Wed Oct 11, 2017 3:09 am
- Forum: Off-topic
- Topic: Mage debate
- Replies: 14
- Views: 8081
Re: Mage debate
I've seen what mages can do, with this a mage would be a one man army. I voted no on new spell
- Wed Oct 11, 2017 3:07 am
- Forum: Off-topic
- Topic: New heal spell
- Replies: 153
- Views: 66860
Re: New heal spell
I voted no. I have a low mage, been killed many times. I've seen mages take out higher players with ease. This game has been played for YEARS and all the whining and crying seems to be all recent. This game sells pvp protection for the ones needing it.
- Fri Sep 29, 2017 1:20 am
- Forum: Help wanted
- Topic: Gamemaster Apprenticeship Program
- Replies: 699
- Views: 642469
Re: Gamemaster Apprenticeship Program
Mr. Valdez would make a great GM, he has much understanding of many languages and is a very good guy. Miss him playing but maybe this will bring him back.