Search found 217 matches
- Mon Nov 16, 2015 1:21 am
- Forum: New versions, changes & announcements
- Topic: THE DUMBEST FT UPDATE EVER!!!!!
- Replies: 30
- Views: 17703
THE DUMBEST FT UPDATE EVER!!!!!
IS.......making the walking speed of players with sieges default to .5 ARE YOU KIDDING ME!!!!! using this logic a players speed with a dragon or other pet should be 3 BECAUSE PETS MOVE FASTER THEN PLAYERS WHEN ON THIER OWN..... See where I am coming from here....Updates should make the game MORE FUN...
- Thu Nov 12, 2015 1:15 am
- Forum: Clans
- Topic: clan buildings
- Replies: 19
- Views: 8781
Re: clan buildings
YES I think it would be cool too..Asmodeous wrote:Actually for ogres. Something like that would be pretty neat. They throw things at stuff all the time. DAI made good use of that. Maybe if holding stone ammo theyd do the same damage as a siege?
- Wed Nov 11, 2015 2:52 am
- Forum: Clans
- Topic: clan buildings
- Replies: 19
- Views: 8781
Re: clan buildings
That would then make sieges 20k per attack. Afaik their 2k per hit at the moment? Which with two would mean 20k a second from one person. Which would mean a 1k castle will take just under 12hrs for one person with 2 sieges to destroy. You grab another 2 people youd be taking just over 4hrs to do it...
- Wed Nov 11, 2015 2:50 am
- Forum: Clans
- Topic: clan buildings
- Replies: 19
- Views: 8781
Re: clan buildings
Lol buildings are indestructubles now, well great job staff u made game more funny lol I keep trying come play but this game is already dead R. I. P Pretty much friend. And look at our buildings at bk, highest in game. No one could ever destroy them currently in game. Exacly, i cant even tell this ...
- Wed Nov 11, 2015 1:11 am
- Forum: Suggestions and new ideas
- Topic: Prison visitation feature
- Replies: 6
- Views: 3026
Re: Prison visitation feature
that's too funny...
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- Sun Nov 08, 2015 10:41 pm
- Forum: Clans
- Topic: clan buildings
- Replies: 19
- Views: 8781
Re: clan buildings
Ok here is my idea non-mana players when using balistas against builds get 10x increase in str. so balistas damage goues up by 10x.....
- Thu Nov 05, 2015 2:44 am
- Forum: Suggestions and new ideas
- Topic: Gender equality in skins
- Replies: 18
- Views: 9763
Re: Gender equality in skins
Thanks for all your answers! I used the word "alluring" in a metaphorical sense, of course, aiming to recall the fact that too often human female is in games (and videogames in particular) more a reward than a playing subject. It is true that we have a few female skins, but on a female po...
- Mon Nov 02, 2015 2:41 am
- Forum: Suggestions and new ideas
- Topic: Gender equality in skins
- Replies: 18
- Views: 9763
Re: Gender equality in skins
HMMM ... How about more shemale skins....,
- Thu Oct 29, 2015 1:16 am
- Forum: Suggestions and new ideas
- Topic: Concrete suggestions to balance classes etc.
- Replies: 423
- Views: 233556
Re: Concrete suggestions to balance classes etc.
I have made a idea to give classes strengths and weaknesses. Make it to where a player is of a certain element (fire, dark, light, water, life, etc) and then it could be like a lower level can have a chance against higher levels. Say there is a lvl 300 Archer of the water element. Then there is a l...
- Wed Oct 28, 2015 2:58 am
- Forum: Suggestions and new ideas
- Topic: Concrete suggestions to balance classes etc.
- Replies: 423
- Views: 233556
Re: Concrete suggestions to balance classes etc.
I hate to say this but.......IMO The game is in a death spiral... there is no fixing it.. It is like a spreading cancer...it is only a matter of time... tick tock ..tick tock......... DEATH!!!!!!!!!! ok I am being a bit melodramatic....... however this thread is stupid...... if classes are "bal...