Search found 553 matches
- Tue Apr 25, 2023 2:24 pm
- Forum: Help wanted
- Topic: *Help_Report*
- Replies: 364
- Views: 375259
Re: *Help_Report*
Hope this goes here. Anyone else notice that since they changed skill animation to match speed, tools that increase speed have been negated? I collect the same speed on my ogre( he's low skill already) whether I use a wooden or meteor. Animations stay the same, time stays the same, only difference, ...
- Sun Apr 23, 2023 4:32 pm
- Forum: Suggestions and new ideas
- Topic: Vampire sowrd skill
- Replies: 32
- Views: 15750
Re: Vampire sowrd skill
I agree sword need a fix. I do think freeze and fire are both wasted skills for sword. Freeze is useless except for sieges. Fire will eventually make you an easy target, as your ho drains each use. Slow(our swords lost skill) was not understood and removed. This was our only defence against double a...
- Sun Apr 16, 2023 1:37 pm
- Forum: Suggestions and new ideas
- Topic: Map Spawn Limit
- Replies: 23
- Views: 14735
Re: Map Spawn Limit
Again, if only the number of spawn allowed on map increases, that only benefits the highest level on map. They fastest killer will keep all spawn. The only solution (besides doing nothing) that would work is limit spawn per player, and change limit per map. If needed, can still do only (x) amount pe...
- Sat Apr 15, 2023 11:55 pm
- Forum: Help wanted
- Topic: Disturbing players at grinding map
- Replies: 29
- Views: 18047
Re: Disturbing players at grinding map
Alright, here's something to think about. Let's take spam builds as an example. We had a rule made for spam builds, ppl kept abusing it anyway, so mechanics were changed, now you can only build next to allies. This pretty much stopped spam, and the rule is now useless. We had(have) auto clicker abus...
- Thu Apr 06, 2023 10:47 pm
- Forum: Help wanted
- Topic: Gamemaster Apprenticeship Program
- Replies: 699
- Views: 580680
Re: Gamemaster Apprenticeship Program
I'll +1 Bence for GM
- Tue Apr 04, 2023 1:21 pm
- Forum: Bugs
- Topic: *Bug_Report*
- Replies: 151
- Views: 85216
Re: *Bug_Report*
Need someone else to check this bug. You can only collect stumps x9 on clan maps, the last stump( when tree disappears) doesn't appear on clan maps. Stone isn't affected. The counter(skill count) gives you the x10 on skill list, but you don't receive the last item
- Sat Apr 01, 2023 5:24 pm
- Forum: Help wanted
- Topic: *Player_Report*
- Replies: 497
- Views: 270122
Re: *Player_Report*
I'm pretty sure spam building was no longer an issue after game mechanic change that only allows allies to build close. This stopped actual 'spam'. Using walls to secure an area is not spam. Walls and builds built on logged players is how those of us that invaded underground clan map were expelled. ...
- Sun Mar 26, 2023 11:20 pm
- Forum: Bugs
- Topic: *Bug_Report*
- Replies: 151
- Views: 85216
Re: *Bug_Report*
If a higher level can attack you, at some time you attacked him. They can continue to attack until either enough attack him to knock you out of his list or you kill him.
My best guess, you attacked a high level you assumed was afk and now you pay the consequences
My best guess, you attacked a high level you assumed was afk and now you pay the consequences
- Sat Jan 14, 2023 5:25 am
- Forum: Suggestions and new ideas
- Topic: Swordman GRINDING Skill
- Replies: 6
- Views: 1358
Re: Swordman GRINDING Skill
I miss that 4th skill. Halved enemy attack speed. Was my most used skill. Almost ruined sword for me.
But the main reason it was removed, pvp players were mad they couldn't carry speed pots, knives, and unfreeze. So in order to make them happy, the 120(if my memory is correct) skill was removed.
But the main reason it was removed, pvp players were mad they couldn't carry speed pots, knives, and unfreeze. So in order to make them happy, the 120(if my memory is correct) skill was removed.
- Sun Oct 16, 2022 5:47 pm
- Forum: Off-topic
- Topic: RANDOM EVENTS
- Replies: 64
- Views: 28276
Re: RANDOM EVENTS
I do have to say, if we want to be 100%, FT time is confusing.
AM/PM usually has the : to separate hours from minutes while military(24h) only uses minutes and never had : in it. Therefore FT time is a mix of both.
AM/PM usually has the : to separate hours from minutes while military(24h) only uses minutes and never had : in it. Therefore FT time is a mix of both.