Map Editor instructions [updated editor 20.09.2017]

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LostKnight
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Re: Map Editor instructions [updated editor 20.09.2017]

Post by LostKnight » Fri Mar 22, 2019 12:57 am

madmaniacal1 wrote:
Fri Mar 22, 2019 12:01 am
Is the current version of the editor compatible with FT7, or will a new release be necessary?
Have new monsters, maps, etc. been added to editor yet?
I love trying to design with the editor, but if it isn't compatible or current, I may have to wait until updated to continue... :cry: :cry: :cry:
Ohhhhhhhhhhhhhh never though of that, I got started on a small project as well, but stopped as it was confusing.

wait and see....
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compbatant
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Re: Map Editor instructions [updated editor 20.09.2017]

Post by compbatant » Sat Apr 06, 2019 12:20 am

LostKnight wrote:
Fri Mar 22, 2019 12:57 am
madmaniacal1 wrote:
Fri Mar 22, 2019 12:01 am
Is the current version of the editor compatible with FT7, or will a new release be necessary?
Have new monsters, maps, etc. been added to editor yet?
I love trying to design with the editor, but if it isn't compatible or current, I may have to wait until updated to continue... :cry: :cry: :cry:
Ohhhhhhhhhhhhhh never though of that, I got started on a small project as well, but stopped as it was confusing.

wait and see....
I will update map editor after releasing new Kromelg maps. He don't want to spoil them ;) You can however work on new maps using current version of map editor. In worst scenario only some monsters or quests ID will need to be changed but it should be quite easy.
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