Map Editor instructions [updated editor 17.05.2019]

You want to develop content? Create maps, items or quests! Get rewarded!

Moderator: Game Administrators

User avatar
Larcos
Posts: 127
Joined: Thu May 14, 2015 11:42 am

Re: Map Editor instructions [updated editor 23.02.2016]

Post by Larcos » Fri Aug 05, 2016 12:59 pm

Yea thats it.....
BEST PVP IN GAME
User avatar
compbatant
Site Admin
Posts: 1300
Joined: Fri Jun 15, 2012 12:00 am
Location: Warsaw, Poland
Contact:

Re: Map Editor instructions [updated editor 23.02.2016]

Post by compbatant » Mon Aug 15, 2016 7:28 pm

Please download update for map editor. It is needed to create maps compatible with the latest game version.
User avatar
madmaniacal1
Posts: 1446
Joined: Mon May 23, 2016 12:29 am

Re: Map Editor instructions [updated editor 23.02.2016]

Post by madmaniacal1 » Mon Aug 15, 2016 8:45 pm

compbatant wrote:Please download update for map editor. It is needed to create maps compatible with the latest game version.
Can we get an updated link, please? Thank you.
Omnes Autem Uri
User avatar
compbatant
Site Admin
Posts: 1300
Joined: Fri Jun 15, 2012 12:00 am
Location: Warsaw, Poland
Contact:

Re: Map Editor instructions [updated editor 23.02.2016]

Post by compbatant » Mon Aug 15, 2016 9:05 pm

madmaniacal1 wrote:
compbatant wrote:Please download update for map editor. It is needed to create maps compatible with the latest game version.
Can we get an updated link, please? Thank you.
The link is the same as in the first post.
Here it is:
http://dmgamestudio.com/files/forgotten ... editor.zip
User avatar
levi pt-br
Posts: 189
Joined: Tue Mar 15, 2016 4:33 pm
Location: Brasil
Contact:

Re: Map Editor instructions [updated editor 16.02.2017]

Post by levi pt-br » Wed May 24, 2017 9:47 pm

please, post the current files used in game, with the recent maps and your respectives files when possible, Thank you :)
Levi pt-br
Game Translator: Portuguese
Spoken Language: Portuguese, English, Spanish.
Links Úteis: Show
User avatar
MadMagus
Posts: 377
Joined: Fri Nov 24, 2017 1:26 am
Location: Canada

Re: Map Editor instructions [updated editor 20.09.2017]

Post by MadMagus » Fri Dec 01, 2017 9:23 pm

Let's say I wanted to make a new mage skin.
With some custom animations.
How could I test that?

I've been toying with the editor.
I can change my swordsman to a mage skin, but he's still actually a swordsman.
I can add a mage to my party, but... I can't actually test the spell casting animation...
He attacks with his wand and spell at the same time.

The big downside is the editor is stuck in RPG mode.
I've edited a config file to "MMO", which it seems to accept, but it is still in RPG mode.
Anyone got any ideas?
You called me strong, you called me weak
But still your secrets I will keep
You took for granted all the times I
Never let you down
You stumbled in and bumped your head, if
Not for me then you'd be dead
I picked you up and put you back
On solid ground
User avatar
levi pt-br
Posts: 189
Joined: Tue Mar 15, 2016 4:33 pm
Location: Brasil
Contact:

Re: Map Editor instructions [updated editor 20.09.2017]

Post by levi pt-br » Fri Dec 01, 2017 9:31 pm

In the java dorectory files, switch the swordsman animation for what you did. And try to test a map .. maybe run
Levi pt-br
Game Translator: Portuguese
Spoken Language: Portuguese, English, Spanish.
Links Úteis: Show
blitzcraig
Posts: 3032
Joined: Fri Oct 18, 2013 12:00 am
Location: United States of America

Re: Map Editor instructions [updated editor 20.09.2017]

Post by blitzcraig » Fri Dec 01, 2017 9:32 pm

without grabbing my pc, you say the mage attacks and casts at the same time... is that true when away from enemies and just casting heal, slow, etc?

Also, instead of changing the character, you could always change the set of graphics it uses to attack (i.e. make it use the casting graphics when it attacks (or even walks for that matter) ... lemme know if this doesn't work, I'll keep thinking, maybe even log in and toy around with it :)
Beeware the Spiral Blitzbees...
⬜ 💣 🌏
User avatar
MadMagus
Posts: 377
Joined: Fri Nov 24, 2017 1:26 am
Location: Canada

Re: Map Editor instructions [updated editor 20.09.2017]

Post by MadMagus » Fri Dec 01, 2017 9:33 pm

blitzcraig wrote:without grabbing my pc, you say the mage attacks and casts at the same time... is that true when away from enemies and just casting heal, slow, etc?

Also, instead of changing the character, you could always change the set of graphics it uses to attack (i.e. make it use the casting graphics when it attacks (or even walks for that matter) ... lemme know if this doesn't work, I'll keep thinking, maybe even log in and toy around with it :)
Ah, never thought of trying a different spell :lol:

I've never really played the RPG for more than 5 minutes...
And I only stuck a yellow flow in the pack.
Back to the drawing board...
You called me strong, you called me weak
But still your secrets I will keep
You took for granted all the times I
Never let you down
You stumbled in and bumped your head, if
Not for me then you'd be dead
I picked you up and put you back
On solid ground
User avatar
MadMagus
Posts: 377
Joined: Fri Nov 24, 2017 1:26 am
Location: Canada

Re: Map Editor instructions [updated editor 20.09.2017]

Post by MadMagus » Fri Dec 01, 2017 9:42 pm

Nope, doesn't work.
When I try to switch spells with the bottle icon, I get the notification "only mage".
Even when I have the mage selected, and I'm moving him around.
And... when I check the pack, it's always the swordsman I see.. I can't change any other gear... is this supposed to be this way?
You called me strong, you called me weak
But still your secrets I will keep
You took for granted all the times I
Never let you down
You stumbled in and bumped your head, if
Not for me then you'd be dead
I picked you up and put you back
On solid ground
Post Reply