editing maps ideas

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generous11
Posts: 431
Joined: Sat Apr 08, 2017 3:06 pm
Location: Lebanon

editing maps ideas

Post by generous11 »

so all FTyers, we all of course have heard about the new map editing function inside game. what about putting ideas inside this topic? cool ideas :) I present my little village
my farm: Show
Screenshot_20190521-203156.png
Screenshot_20190521-203156.png (1.62 MiB) Viewed 6129 times
I challenge you not to look: Show
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LostKnight
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Re: editing maps ideas

Post by LostKnight »

The idea is to go there and generate maps that can eventually be used in the game ...

Now with that said which little hut is sgg visiting hut? I'm tired I need a nap. :lol: :lol: :lol:
Cute place.
I was always AFK!
I was LK, A Friendly Knight.
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SellSword
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Joined: Tue Aug 29, 2017 11:16 pm
Location: Ardesia

Re: editing maps ideas

Post by SellSword »

The brochure said it was a private island. I agreed to go so I could help with development on the map, but next thing I knew I was waking up...
: Show
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Old soldiers never die, they just fade away.
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SK1976
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Re: editing maps ideas

Post by SK1976 »

Look at my SK Forest i posted..

viewtopic.php?f=2&t=16812&start=10

it was my 1st try and could be a quest !

Maybe i will update my work soon !

I think we need NPCs for getting quest, and some Materials should b needed too, like gold, carbon or else.

U can put skills off at PrivateMap because AFK.
Generate Monsters on Map, (No xps - only if u make map official, and skills too)

idk if there s a chest in editor..for rewards maybe. And Reward should b private item atm for testing !

There are entrances that cant b entered, like from mountains (for testing needed to going through!)
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DAVEmanda
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Re: editing maps ideas

Post by DAVEmanda »

SellSword wrote: Wed May 22, 2019 4:24 am The brochure said it was a private island. I agreed to go so I could help with development on the map, but next thing I knew I was waking up...
: Show
Screenshot_2019-05-21-21-18-22.png
:lol: :lol: :lol: :lol: :lol: :lol:
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