There are maps that have various difficulty of monsters on them, red crocy is a prime example.
It's very easy to spawn and drag a fairy (or more) to low level players killing the crocy/lions on this map.
You realize the fairies would kill both the player and pets in a matter of seconds?
Just no. I'm sorry but this will never fly. Way too easily abused even if there was a limit.
Btw when you join a clan you can fight anyone else also in a clan regardless of level.
Whilst pet killing isn't technically against the rules, it falls under the same umbrella term known as spawn killing. If you drag some mob and kill me/my pets you can bet your ash me, my clan, and all allies will permanently hunt you down every time we see your name relentlessly. So do quite a few other players as well.
Before you "have a bit of fun" just make sure you're prepared to have that account and all "found" alts harassed by every player that knows you're a pet/spawn killer. I know people that create alts just to hunt specific known pet killers so they can match their unclanned level and still pvp.
Pets cost real money, what you're proposing is the limited allowance of destruction of property. Ain't gonna happen.
Nilez wrote:blitzcraig wrote:Your idea of doing it rarely, or "once-in-a-while" or twice a month may sound fun to you, and not cross over into harassment... but what would actually happen if such a rule was in place is that twenty players would use this "rare" event once per day with 25 alts each - leading to 500 spawn kill events every day. And frankly, that's being overly nice... because in reality, they'd do it 10 times each on each alt and when they got caught, they'd claim it was once or twice... eventually the 5,000 times a day that it would happen just from this tiny group of people whom derive their enjoyment from making others miserable would drive more and more players to quit. Additionally, as you said, "a game is defined by how fun it can be" and yet, it seems as though you selfishly desire to reduce the fun of everybody else so that you can get a bit more for yourself...if that's the case, it's pathetic. To my knowledge, I have never - literally not one time ever suggested this to an FT player before, but perhaps if making others miserable is the only way you can have fun, you should find something else to do with your time... FT is better off without you
If, on the other hand, you aren't looking to make others miserable, rather, you are simply looking for a way to make the game better for everybody, then I'd suggest this is not the way to do it - keep thinking of ideas and sharing them like this to be discussed
EDIT - upon rereading my post, I realize it seems that the "ifs" seem somewhat disingenuous.. that was not my intent - because you brought this to the forum respectfully, I'm assuming you are a good person, and my original post did not reflect that assumption - I am leaving it as I wrote it, because I believe it accurately expresses my feelings on the issue
No offence intended.
Your example said one thing, I did mention the idea of having a limit, like twice a month. So those same 20 people with their 25 alts(which I don't even know why this game allows (limit on this?)) Would kill about 1000 times a month.
The game mechanics allow it, but in a game of killing thousands of monsters, destroying buildings, etc, killing by spawn is something (I'm assuming afk'ers for example, but not limited to) dislike, cuz it gets in their way. Surely if you are active enough, you could keep out off harm's way, run away from ppl like these, or just kill them yourselves. Right, why don't you kill such ppl in game? With the little attack button. (Are their levels a little too low that you aren't allowed to attack them, while they couldn't possibly match up to your 2k or 3k levels and would have to find different means to attack you, and if you died, that method of killing must be banned). Or they'd have to grind for another year or two, just to be able to kill you.
Surely, if you went adventuring out into the wild, you'd expect thieves to just let you walk by, it's just realistic that they wouldn't stop you, cuz they don't want to go to jail. When does it get any realistic? You kill thousands of monsters, but you don't want to be killed yourself? By a feature of the game.
You don't like spawn killers, so it should be outlawed?
Sure, let me just attack this 2000 level player and die an instant death. (Who has most likely purchased the experience?)
First off never assume. We all know what that means. As I said before, you can not be afk and have you/your pets killed in seconds from this. Afk people aren't the only ones with beef against this, it's actually the normal players.
Secondly, it's the players job to control their own spawn. When some little punk comes and intentionally over spawns in an attempt to kill you then that's not mechanics that's harassment. I personally watch for players attempting this and am able to log out in time but not everyone watches the mini map constantly.
Lastly, your thief example is flawed. It's a game not real life, plus it'd be more like you playing chess/checkers and when you're about to lose just scattering the pieces in a little hissy fit. That's a more accurate example.