Page 1 of 8

It's already started...

Posted: Sat Oct 21, 2017 4:15 am
by MadMikael
Spoiler: Show
ftcoliseumdeaththisway.PNG
ftcoliseumdeaththisway.PNG (541.5 KiB) Viewed 6205 times
Spoiler: Show
ftcoliseumenteranddie.PNG
ftcoliseumenteranddie.PNG (467.48 KiB) Viewed 6205 times
Spoiler: Show
ftcoliseumdeathiscertain.PNG
ftcoliseumdeathiscertain.PNG (429.64 KiB) Viewed 6205 times
Spoiler: Show
ftcoliseumpetsdie.PNG
ftcoliseumpetsdie.PNG (407.4 KiB) Viewed 6205 times
Spoiler: Show
There were several of these signs...
There were several of these signs...
ftcoliseumdanger.PNG (319.81 KiB) Viewed 6205 times
It will be different everyday, what spawns exactly, and what drops are available, when these things go on.
Details will likely not be provided on those. Don't want to take away the fun of discovery from you; also, if I announce what days have drops, and what mobs are spawning, some will come just for those, and take away from others. I don't like selfish people.
Pets will not be safe - don't bring them, or keep a close eye on them. There is no safe zone.
PvP will be off for these. If you want that, there's plenty of maps for that.
Everyone and every pet can die. You were warned.

Re: It's already started...

Posted: Sat Oct 21, 2017 4:17 am
by MadMikael
Spoiler: Show
ftstartmapskull2.PNG
ftstartmapskull2.PNG (610.8 KiB) Viewed 6204 times
I think, I added a little more after I took this pic.
This area is for low levels.
Although the look may change in coming days, that idea will be kept the same.
Today's feature was undead, with chance of level 0 boots as a drop.
Not a ton of xp, unless you're under level 10.

Re: It's already started...

Posted: Sat Oct 21, 2017 10:22 am
by SK1976
Wow...event started and if u have a house there ...u cant craft anythink in house .... lol

Re: It's already started...

Posted: Sat Oct 21, 2017 10:34 am
by MadMikael
SK1976 wrote:Wow...event started and if u have a house there ...u cant craft anythink in house .... lol
That map was made with the sole purpose of being a map for events.
Whether events are held or not - that was always the reason for that map, and has always been a possibility.

Buying a house on that particular map, the buyer should have taken that into account.

If they do not like it, they may try contacting compbatant to see if he's willing to change house location for them.

Re: It's already started...

Posted: Sat Oct 21, 2017 11:21 am
by SK1976
I know that, but the bug must be fixed...

Why the crafting chance is zero on events....?

And...how long is event time ?

Re: It's already started...

Posted: Sat Oct 21, 2017 12:36 pm
by MadMikael
SK1976 wrote:I know that, but the bug must be fixed...

Why the crafting chance is zero on events....?

And...how long is event time ?
Don't know what bug you're referring to...
I don't see a report from you in the bug forum.
I must have missed it.

Events will come and go.
Durations are not set.

Re: It's already started...

Posted: Sat Oct 21, 2017 2:31 pm
by Tommy
Brilliant. I'll check this out tomorrow when I have time off work!

Re: It's already started...

Posted: Sat Oct 21, 2017 4:06 pm
by madmaniacal1
MadMikael wrote:
SK1976 wrote:I know that, but the bug must be fixed...

Why the crafting chance is zero on events....?

And...how long is event time ?
Don't know what bug you're referring to...
I don't see a report from you in the bug forum.
I must have missed it.

Events will come and go.
Durations are not set.
Hmmm... By "craft chance is zero", does he mean that the crafting feature isn't available, or that all crafts have a 0% chance of success? If he means no success, why not use that to your advantage, and build your craft skill? Food for thought.

Re: It's already started...

Posted: Sat Oct 21, 2017 10:55 pm
by MadMikael
So, rough start today....
I got up at 0400 to be ready for server restart (yes, 1013FT time is 0413 in my timezone).
...but I broke my GM account yesterday :lol:
As soon as an admin was available, he came to my rescue ;)

Add to that - it's been a busy day so far.
Lots of players online, including some old ones I haven't seen in a while.
Of course, more players can mean more problems.... all in a day's work.

So, I didn't get everything done I wanted to...
But this is what today looked like:

Start map for new players:
The Graveyard: Show
ft1021startmapgraveyard.PNG
ft1021startmapgraveyard.PNG (332.95 KiB) Viewed 6135 times
The Pyramids: Show
ft1021startmappyramids.PNG
ft1021startmappyramids.PNG (768.71 KiB) Viewed 6135 times
Then the Coliseum for higher players:
Welcome Sign: Show
ftcoliseum1021a.PNG
ftcoliseum1021a.PNG (738.7 KiB) Viewed 6135 times
Here's some pics of some of the action:
Spoiler: Show
ftcoliseum1021b.PNG
ftcoliseum1021b.PNG (1.43 MiB) Viewed 6135 times
Spoiler: Show
ftcoliseum1021c.PNG
ftcoliseum1021c.PNG (1.28 MiB) Viewed 6135 times
Spoiler: Show
ftcoliseum1021d.PNG
ftcoliseum1021d.PNG (873.88 KiB) Viewed 6135 times
I know I didn't get the best action pics... but maybe someone else did.. and they'll post them ;)


....Tomorrow is another day ;)

Re: It's already started...

Posted: Sun Oct 22, 2017 7:55 pm
by MadMikael
So, today has been rough...

Start map turned out well I think:
Spoiler: Show
ft1022startmapspawnarea.PNG
ft1022startmapspawnarea.PNG (1.02 MiB) Viewed 6046 times
Yes, there were some drops added, but nothing above level 15.


Then, there was the coliseum...

Hobbs and I both worked on it.
First, Hobbs started out alone. He had some great setups. Multiple rooms for multiple level challenges.
Unfortunately, a small typo ended the fun, and we had to start over.
So, we tried again. He built the walls, and added some spawn.
I did all the portals (aka doors).
Again though, a small typo, and we had to restart yet again.
Sadly, in Hobbs timezone, it got very late (he and I are on opposite sides of the planet)
So, since there were already a ton of people there, I started just throwing whatever decent spawn in I could think of. This is especially difficult: if you add a mob that's not a full mob, you'll crash the map for everyone - and the whole server may need to be reset. So I played it safe, and did what I could.
But I could not build the walls as everyone was already there.

Once the players got spaced apart a little, I noticed some problems - when the top would fall, everyone - including the weaker players at the very bottom - would die.
So, I decided to try and add some walls to separate - and make it a little more fair to those level 200s that are now facing level 1500+ mobs.
No matter what I did - someone had complaints.
Even though, they did not read a single warning, they felt they were entitled to chew me out.
So, I ended the party in the coliseum.
Maybe, I'll try again tomorrow.