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Beta Calculator Active Now
Test it out here >>>
https://docs.google.com/spreadsheets/d/ ... sp=sharing
(Given Green Light For Link)
*Note, some values are still being worked out such as pet tank, post below if an extremly weird value comes out
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Purpose of the Calculator:
To simulate a monster "grind" (Non stop attack, able to keep full hp) based on the inputs. The inputs can be adjust (Finding another monster, adjusting player stats etc)
Manual:
*This only works for non mages, (Due to the unknown value of clicks per second)
1. Find the monster you are looking for in the monster index, you will need to know the stats of the monster
2. Type in the monster stats into the calculator from hp down to the monsters speed (Note, a round is the amount of monsters you spawn at one time, for example, I spawn 5 mushies at once, then I wait until they are killed)
(Note, Green means enter a value, orange means its a calculation, purple means its text)
3. Enter Pet stats (Dont type in 1 pet str, must be combined of both pets, same for hp)
4. Enter Player Stats, if you only use pets, enter 0 in for str.
5. Pet Tank Value, a 0 determines that you only tank via player, 1 is basically equally distributed from player and pets, and 2 is only pets (Note, due to the extreme random nature of this, it is very hard to isolate this and figure out how to calculate it. This is the primary reason for extreme weird number outcomes, it is possible I might remove it, just because of how much it causes weird issues.)
6. Read the Right Outputs
(The Calculations on the bottom are just there to help the calculator perform, they not entirely useful)
Healing time- The calculator calculates average heal time based on damage recieved (Pet hp has been messing with this, im hoping to improve this for a more acurate read out, is a hard thing to figure out, ill be able to eventually though, let me know if it needs to be removed until its more accurate)
Max Rounds per minute is the calculator trying to figure out how many rounds you can do per minute, since every minute the spawn cycle restarts
XP per minute is self explanatory
XP loss due to unoptimization is basically, how well would a perfect grind be, and how far are you from it. Dont be to alarmed by this number, if the actual grind is less then your potential, that just means you losing a little bit of xp. However if this is like 1/2 the xp, it means you need change your stats or monster.
Xp Opt Percent, How well are you able to grind, are you getting 100% xp for your stats? Under 100% means you are losing some of the xp you could gain, and could improve your stats. (If you get 0%, it means you are unable to heal in time for next spawn, or unable to kill within 1 minute
Then the times to lvl, and +10 lvls based on the xp per minute of continous grind
I can implement lets say a graphing calculator into this, with input sliders, so you can have a slider change the numbers, rather then manually typing to see what the best stats are.
*ALL CALCULATIONS BASED UPON THE FACT OF PET AND PLAYER HAVE +6 DEX OVER MONSTER!
Post thoughts below, *Numbers may vary if you use pet tank option, until a suitable random formula is created, research is underway!:)