FT Guide App
Moderator: Game Administrators
FT Guide App
I recently got bored so began creating a help guide for FT. Built for android and still in its early stages.
Main Screen Will keep you all posted on my progress. If you have ideas or think should add something feel free to post.
Main Screen Will keep you all posted on my progress. If you have ideas or think should add something feel free to post.
Any intelligent fool can make things bigger and more complex… It takes a touch of genius – and a lot of courage to move in the opposite direction. -Einstein
Re: FT Guide App
Any intelligent fool can make things bigger and more complex… It takes a touch of genius – and a lot of courage to move in the opposite direction. -Einstein
Re: FT Guide App
I think it's a fine idea. Basic information is probably looked up more often that complex issues, so things such as monsters, pets, and items would be quite helpful as you have right now.
Maybe real $ purchases, with pictures of the skins?
A list of quests? A few months ago I was thinking it would be awesome to be able to put together an updated list of quests sorted by level. Give people an idea what they can do or what they can look forward to doing.
Maybe class information with their affinities?
That's most of the general information I would think. There are all sorts of helpful topics and issues that have come up in the forum, but that would open the door for all sorts of work I would think, and it's less objective too.
For your monsters shown, I don't believe the level groups are correct.
Maybe real $ purchases, with pictures of the skins?
A list of quests? A few months ago I was thinking it would be awesome to be able to put together an updated list of quests sorted by level. Give people an idea what they can do or what they can look forward to doing.
Maybe class information with their affinities?
That's most of the general information I would think. There are all sorts of helpful topics and issues that have come up in the forum, but that would open the door for all sorts of work I would think, and it's less objective too.
For your monsters shown, I don't believe the level groups are correct.
Old soldiers never die, they just fade away.
- LostKnight
- Posts: 6404
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: FT Guide App
Amazing idea. Big job, so well done for taking it on.
Please include 'contact GM inbox ' in it somewhere to save me repeating myself on mchat!
Please include 'contact GM inbox ' in it somewhere to save me repeating myself on mchat!
Re: FT Guide App
Thanks all for the feedback.
The pets were added from MadMikael post. If these are not correct please let me know. Thanks 100% to MadMikael earlier work.
viewtopic.php?f=25&t=14695
The Items list will currently display the online plain txt, with images, and locations version. (Maybe Condense to one in future)
I added Trade Affinity for classes and will add some class info.
The quests will be added. Will provide videos and maps. This will be huge so may not be all added at once. Anyone have a txt of complete quest with ID?
The pets were added from MadMikael post. If these are not correct please let me know. Thanks 100% to MadMikael earlier work.
viewtopic.php?f=25&t=14695
The Items list will currently display the online plain txt, with images, and locations version. (Maybe Condense to one in future)
I added Trade Affinity for classes and will add some class info.
The quests will be added. Will provide videos and maps. This will be huge so may not be all added at once. Anyone have a txt of complete quest with ID?
Any intelligent fool can make things bigger and more complex… It takes a touch of genius – and a lot of courage to move in the opposite direction. -Einstein
- madmaniacal1
- Posts: 1656
- Joined: Mon May 23, 2016 12:29 am
Re: FT Guide App
This is also a good idea. Links to certain forum posts (such as the game rules and game manual) seem like a good idea, too.
Omnes Autem Uri
- LostKnight
- Posts: 6404
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: FT Guide App
terminator put out one just before King's Garden and The Black Knights Castle maps came out so it's already dated but he said he was going to work on it. Talk to him.
I put a couple of things online you might be interested in:
Items list - by level.
The Three Main Crafting Menus +1
EDIT: I might add that the "Items" list has changes and is still in the process of changing.
I am always AFK!
I am LK, A Friendly Knight.
I am LK, A Friendly Knight.
- madmaniacal1
- Posts: 1656
- Joined: Mon May 23, 2016 12:29 am
Re: FT Guide App
Good point about the item list, LK. Also, the items.list file from the FT editor zip has the most complete info on all items currently released in game. Moving it out and converting to a txt file is the easiest method i know for viewing it on PC. The HTML viewer app built into many phones is good for viewing on android, in my experiences. It's organized by item id, rather than level/class/type, but has what you need.LostKnight wrote: ↑Sun Jun 23, 2019 5:21 pmterminator put out one just before King's Garden and The Black Knights Castle maps came out so it's already dated but he said he was going to work on it. Talk to him.
I put a couple of things online you might be interested in:
Items list - by level.
The Three Main Crafting Menus +1
EDIT: I might add that the "Items" list has changes and is still in the process of changing.
For that matter, can't you view all the items and sort them if you open the editor on PC? Hmmm... Testing required. I'll get back to you on that.
Omnes Autem Uri
- LostKnight
- Posts: 6404
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: FT Guide App
@ madmaniacal1
Yes. items.list is readable by a text editor it is just a plain text file. I have been ising it for a long time. And it look is like it is up to date but I have heard that the "attributes" are being modified.
The only two file I have not been able to open:
~/rpg_editor/assets/known_entities_list
~/rpg_editor/assets/units.factors
But I have not tried very hard. The rest: Just text files.
Yes. items.list is readable by a text editor it is just a plain text file. I have been ising it for a long time. And it look is like it is up to date but I have heard that the "attributes" are being modified.
The only two file I have not been able to open:
~/rpg_editor/assets/known_entities_list
~/rpg_editor/assets/units.factors
But I have not tried very hard. The rest: Just text files.
I am always AFK!
I am LK, A Friendly Knight.
I am LK, A Friendly Knight.