tapatio petkiller

As the description says!

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LostKnight
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Re: tapatio petkiller

Post by LostKnight »

OK, I step back ... this sound innocent enough.
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Sklep
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Re: tapatio petkiller

Post by Sklep »

When we fight he try later to kill mine pets :/
At map they can see mine pets at yellow color and me some at dawn, many red - monsters and tapatio with pets
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madmaniacal1
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Re: tapatio petkiller

Post by madmaniacal1 »

For reference, isn't Poland in the same time frame as FT? If so, the timestamp (name of photos) COULD possibly be used as a reference to check logs. The timestamps on them correspond relatively close to the time of post.
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LostKnight
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Re: tapatio petkiller

Post by LostKnight »

madmaniacal1 wrote: Mon Sep 09, 2019 4:07 pm For reference, isn't Poland in the same time frame as FT? If so, the timestamp (name of photos) COULD possibly be used as a reference to check logs. The timestamps on them correspond relatively close to the time of post.
Yea, both CEST time. Check at: timedate·com

· = .
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SellSword
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Re: tapatio petkiller

Post by SellSword »

As far as the actual report goes I'm not sure why the person reporting is laughing. Not pulling your pets away with a /wait command and leaving them just standing there is also curious...
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Sklep
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Re: tapatio petkiller

Post by Sklep »

We Fight, when see he do a spawn and go to mine petts i fast do screen, when they don't see how he kill they have problem, because i tryied to save... now i do ss and fast log, everytime problem and not belive me... good evidence we see where he go with spawn :)
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LostKnight
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Re: tapatio petkiller

Post by LostKnight »

SellSword wrote: Mon Sep 09, 2019 6:27 pm As far as the actual report goes I'm not sure why the person reporting is laughing. Not pulling your pets away with a /wait command and leaving them just standing there is also curious...
the time it takes to:
- hit chat
- type /info
- take screenshot
- hit chat
- type /wait
- and then run...

the player is going to be a S.T.A. - probably "while the screenshot" is being taken. With my tablets there is a slight pause.

The above is just a thought.
______________
S.T.A. Skull Travel Agency that sends a player to respawn at Map 0.0
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SellSword
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Re: tapatio petkiller

Post by SellSword »

LostKnight wrote: Fri Sep 13, 2019 9:03 pm the time it takes to:
- hit chat
- type /info
- take screenshot
- hit chat
- type /wait
- and then run...

the player is going to be a S.T.A. - probably "while the screenshot" is being taken. With my tablets there is a slight pause.
Yes, that is a possibility. But in this case...

-player starts chatting,
-player writes at least two comments, and
-player has waited long enough for the first comment to disappear

Assuming no new chat causes that first comment to get pushed off of the screen how long does it take for a comment to disappear? Something like 20-30 seconds or something like that? You can probably cover about a whole map and still have text sitting there at the top of the screen.

Yeah, they were already fighting. From what I'm looking at I just don't see a situation with mere seconds to spare
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madmaniacal1
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Re: tapatio petkiller

Post by madmaniacal1 »

I noticed an interesting occurence that might help, as long as it's not just MY phone that does it...
When you die, hit the phone's "back" button instead of the skull. Then take a screenshot. Full frozen image of everything happening at moment of death.
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LostKnight
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Re: tapatio petkiller

Post by LostKnight »

madmaniacal1 wrote: Fri Sep 13, 2019 11:44 pm I noticed an interesting occurence that might help, as long as it's not just MY phone that does it...
When you die, hit the phone's "back" button instead of the skull. Then take a screenshot. Full frozen image of everything happening at moment of death.
Say wonder if that would work on a tablet.
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