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Re: Chaos ensues

Posted: Fri Sep 20, 2019 4:47 pm
by vasinta
Mr_Maks wrote:
Fri Sep 20, 2019 2:42 pm
The rules made 2 years ago could be made behind the combatant too We will all know soon, don't worry.
No rule has ever been made "behind" compbatant, as far as we speak about current game rules. I have been involved in refining and reviewing old rules, as well as in writing new ones, long ago where current rules date back so I know that for sure. Compbatant has always been informed about rules, their modifications and possible consequences. It's possible, though, that he didn't focus on them as much as GMs did/do so he might happen to be surprised about rules' consequences. It's nice that he is now aiming to change mechanics so to prevent abuses instead of forcing GMs inventing rules to punish abusers. Too bad he did wait so long, but I'm a positive-thinker and in Italian we say "meglio tardi che mai"

(Edited to add that game rules post is currently stating: "Last edited by MadMikael on Sun Jun 11, 2017 8:14 pm, edited 2 times in total")

Re: Chaos ensues

Posted: Fri Sep 20, 2019 5:17 pm
by cotne7
I m afraid that ft is slowly going to die if they dont make some good decesions..i m seeing alot players leaving or less playing!my map is showing less ppl on daily...even me i lost joy of playing ft for now as well..we need something new...i see too much russians not playing they dont ask us much..

Re: Chaos ensues

Posted: Fri Sep 20, 2019 7:07 pm
by ryaca_
Mr_Maks wrote:
Fri Sep 20, 2019 1:27 pm
This rule was not when we demolished shdw what is it about?
If you were justified for the rules that compbatant itself did not justify, then can we give players the opportunity to justify their actions, too?Let's give each player the opportunity to make excuses and say that he was wrong.After all, everyone can make a mistake right?Let's give each player an appeal and give everyone a second chance.Give every player a chance to violate, why only GM are entitled to it?
I followed the rules to a T. I did my job. I will continue to do my job according to the rules no matter what you say or try to insinuate.

Re: Chaos ensues

Posted: Fri Sep 20, 2019 7:15 pm
by Mr_Maks
If you remove the buildings in which the players belongings are stored and the gold spent on their construction is compliance with the rules...?No it's GM power abuse.

Re: Chaos ensues

Posted: Fri Sep 20, 2019 7:24 pm
by Lestat
Mak.. one simple point. If you feel that you all have done nothing wrong and have broken no rules, why the sudden urge to seige sdWW ? If you gave done nothing wrong you had no need to immediately start removing that clan. I mean if they have access to their base(so someone has to be allied that controls a gate) and all else is correct, you had no reason to stop your war at 2,2. But if you have blocked them entry to base, then you have broken rules.

Re: Chaos ensues

Posted: Fri Sep 20, 2019 8:03 pm
by Mr_Maks
It was forbidden by the rules LordSeth,not official.

Re: Chaos ensues

Posted: Fri Sep 20, 2019 8:06 pm
by Lestat
This again ? Reread game rules..there is a section on clans..has been long before seth..and forbidding entry to a clan is a rule #9 violation..has nothing to do with spam..

Re: Chaos ensues

Posted: Fri Sep 20, 2019 8:10 pm
by Lestat
https://www.dmgamestudio.com/viewtopic.php?f=25&t=2560

Thats the link to game rules...try reading them..

Re: Chaos ensues

Posted: Fri Sep 20, 2019 8:25 pm
by Mr_Maks
If any clan delete the alliance with any other clan that is on the territory of their clan card and puts a auto attack they violate?Its clan wars no one will allies forever.All can will stay enemies and if clans very close they violate?No sense in your words.
Absolutely any team can quarrel and block the path to their new enemies.Jaya can delete the alliance with HD and set a autoattack so that you no longer enter your clan base.These are clan wars and no one is safe from this.Teleport cards differ in that you can remove the alliance and your former allies will no longer be able to go inside.
To do this, there is a button selling buildings if you become enemies and want to build on another map.If the clan is out of range, you can request a teleport duke to your base to sell your base for start build other map if it necessary.

Re: Chaos ensues

Posted: Fri Sep 20, 2019 9:28 pm
by madmaniacal1
Mr_Maks wrote:
Fri Sep 20, 2019 8:25 pm
If any clan delete the alliance with any other clan that is on the territory of their clan card and puts a auto attack they violate?Its clan wars no one will allies forever.All can will stay enemies and if clans very close they violate?No sense in your words.
Absolutely any team can quarrel and block the path to their new enemies.Jaya can delete the alliance with HD and set a autoattack so that you no longer enter your clan base.These are clan wars and no one is safe from this.Teleport cards differ in that you can remove the alliance and your former allies will no longer be able to go inside.
To do this, there is a button selling buildings if you become enemies and want to build on another map.If the clan is out of range, you can request a teleport duke to your base to sell your base for start build other map if it necessary.
Really? At WHAT point was KGB allied to ShdW before they destroyed ShdW base and blocked access? Breaking an alliance is one thing. Surrounding a base to block them out is another.