New maps

stay tuned

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compbatant
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New maps

Post by compbatant »

Map 4.0 finally opened!
Added new clan map 4.2.
Now clan can build only on one map. If you have already building on more than one map then you can't create new buildings. You need to remove buildings from one of clan maps and stay only on one. GM can transfer levels of your buildings to another buildings on different map.

New maps were created by DaHobbit. Many thanks for him! Also for map testers and translators :)
Bence
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Re: New maps

Post by Bence »

Woooooooooot
"We are unity in diversity"
lvl 1006 mage
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Leone
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Re: New maps

Post by Leone »

Love map 4.0. Nice variety of enemies all over and new quests as well. Thumbs up from me.
Paintsplat
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Re: New maps

Post by Paintsplat »

Im looking at buying a house in marteks city that nobody owns but it won't let me purchase it. Could you contact me about this house farthest left in the walled in city?

Map one right of black smith.
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compbatant
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Re: New maps

Post by compbatant »

Paintsplat wrote:Im looking at buying a house in marteks city that nobody owns but it won't let me purchase it. Could you contact me about this house farthest left in the walled in city?

Map one right of black smith.
This house wasn't for sale but now it is :) You can buy it.
Paintsplat
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Re: New maps

Post by Paintsplat »

Thanks I got it. Are you going to be adding the tools and other missing craft items to the house craft selection?
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Arachnia
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Guidelines for clan building transfer

Post by Arachnia »

Due to the recent changes of clan building mechanics (see first post in this thread by compbatant; one clan can build only on one clan map), GM will do transfers of buildings from one map to another.

The following guidelines are active:

(1) Transfer from one clan map to another
(a) There have to be buildings on the destination map already.
(b) The transfer will not be done to the new map 4.2.
(c) Moved buildings will be removed by GM on the old map before they can be set up on the destination map, so they should be empty.
(d) The duke will then place a building of the same type to an empty spot on the destination map, then GM upgrade it to the same level as the original building.
(e) If the building limit on the destination map is already reached, the levels can be transferred to existing buildings according to a detailed plan. Contact an admin in such a case.

(2) Transfer to the same map is only done in order to close gaps that occur because another clan moved away. No occupation of free space!

(3) There is no transfer of walls and gates, only buildings.

(4) All these transfers have to be asked for by the clan's duke during the next 2 weeks.
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Bence
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Re: New maps

Post by Bence »

so does it mean that if somebody a clan has buildings on multiple maps then the clan have to choose between the maps?
i think if they dont have to choose that will be kind of unfair, because then they can have buildings on multiple map while the other clans cant have or they can even move to a map that they want.
"We are unity in diversity"
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benbaggen
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Re: New maps

Post by benbaggen »

What is the details of movein lvls to a existing building
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Arachnia
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Re: New maps

Post by Arachnia »

benbaggen wrote:What is the details of movein lvls to a existing building
That depends on the individual case and will be decided by admins.

Just come forward with your intentions.
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