New Monsters released in game
Moderator: Game Administrators
New Monsters released in game
473 Devil Mushyman lvl 210, str 2800, arm 100, dex 195, hp 120k, magic res 20%
474 Green Devil lvl 625, str 6500, arm 125, dex 325, hp 500k, magic res 30%
475 Ghost Orc lvl 150, str 500, arm 225, dex 105, hp 55k, magic res 10%
476 Bal (purple devil) lvl 15k, str 100m (yes 100m), arm 1m, dex 20k, hp 10m, magic res 90%
477 Bal (purple devil) lvl 479, str 3250, arm 125, dex 225, hp 300k, magic res 70%
There are some new monsters created, but without stats so they will only be available as skins.
474 Green Devil lvl 625, str 6500, arm 125, dex 325, hp 500k, magic res 30%
475 Ghost Orc lvl 150, str 500, arm 225, dex 105, hp 55k, magic res 10%
476 Bal (purple devil) lvl 15k, str 100m (yes 100m), arm 1m, dex 20k, hp 10m, magic res 90%
477 Bal (purple devil) lvl 479, str 3250, arm 125, dex 225, hp 300k, magic res 70%
There are some new monsters created, but without stats so they will only be available as skins.
DaHobbit - Game Master (GM)
- madmaniacal1
- Posts: 1656
- Joined: Mon May 23, 2016 12:29 am
Re: New Monsters released in game
Are any of the new monsters added to purchasable skins? If so, could the list in General Information forum be updated?
- MadMikael
- Posts: 3303
- Joined: Sat Mar 08, 2014 5:54 pm
- Location: Windsor, Ontario, Canada (EST time zone)
Re: New Monsters released in game
It is on the to do list, but I cannot give you an ETA at this time.madmaniacal1 wrote:Are any of the new monsters added to purchasable skins? If so, could the list in General Information forum be updated?
Things are a little hectic right now, with real lives and GM work.
RETIRED [GM] - Game Master
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Re: New Monsters released in game
This may not be the best picture, but here are the new skins that were just added to the game. I am sure some will be added to the purchasable menu, and some will be available as pets, but please be patient. This just came online so it will take a while to get everything setup properly.
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- Newskins.jpg (282.52 KiB) Viewed 5394 times
DaHobbit - Game Master (GM)
Re: New Monsters released in game
And that skins are special skins or any player can choose them
cotne7 Mage lvl 7000
cotne Archer lvl 200
tsotne0 ogre lvl 157
cotne Archer lvl 200
tsotne0 ogre lvl 157
- MadMikael
- Posts: 3303
- Joined: Sat Mar 08, 2014 5:54 pm
- Location: Windsor, Ontario, Canada (EST time zone)
Re: New Monsters released in game
As DaHobbit said, some may be added as purchaseable skins; I think, that the rest will be available as special skins.cotne7 wrote:And that skins are special skins or any player can choose them
It is still very early in this development update cycle, so its all speculation at this point.
Final decisions will be up to compbatant
SKINS ARE NOT AVAILABLE YET, AFAIK
The game client needs an update first. Please, be patient.
For reference, details about special skin rules are found here:
viewtopic.php?f=25&t=2560&p=57865&hilit ... kin#p57865
RETIRED [GM] - Game Master
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Please contact GM Inbox for help if you need it.
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Re: New Monsters released in game
Just to define "special skin" - this would be any monster that is used in the game that is not class-specific, and is non-purchasable. What does that mean? If the skin is a mage skin, and can be purchased by a mage player, then that skin is not a special skin. A bat skin is not allowed to be purchased by any player of any class, and is therefore a special skin. Players that are in good standing with the FT community that reach level 1500 are eligible for a special skin. Please refer to the game rules for more information on eligibility for special skins. In addition to those rules, I believe we are still offering the player that "creates" a new skin that is accepted to be used in the game will get a choice of using that skin as a special skin (so long as it is not class-specific - or if it is class-specific, the skin must be used on an account of that class).
DaHobbit - Game Master (GM)
Re: New Monsters released in game
I think that I will buy green Devils as a pet, good hp no much str but good for auto spanws and if someone want to kill itDaHobbit wrote:473 Devil Mushyman lvl 210, str 2800, arm 100, dex 195, hp 120k, magic res 20%
474 Green Devil lvl 625, str 6500, arm 125, dex 325, hp 500k, magic res 30%
475 Ghost Orc lvl 150, str 500, arm 225, dex 105, hp 55k, magic res 10%
476 Bal (purple devil) lvl 15k, str 100m (yes 100m), arm 1m, dex 20k, hp 10m, magic res 90%
477 Bal (purple devil) lvl 479, str 3250, arm 125, dex 225, hp 300k, magic res 70%
There are some new monsters created, but without stats so they will only be available as skins.
Accounts :
DAVE_manda
Dave_mago
Dave_pesca
Dave_enano
Dave_shot
Red_Croc
Green_Croc
PurpleCroc
MultiCroc
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DAVE_manda
Dave_mago
Dave_pesca
Dave_enano
Dave_shot
Red_Croc
Green_Croc
PurpleCroc
MultiCroc
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GAME TRANSLATOR (Spanish)
GAME TESTER
Seguir las reglas del juego. Si tenéis alguna duda enviarme un mensaje privado. Gracias
Re: New Monsters released in game
where to find those new mobs?
username:naomi lvl.1,631 archer (ADIK-Marshal)
username:naomii lvl.72 archer (ADIK-Duke)
IS NOW ACTIVE...
username:naomii lvl.72 archer (ADIK-Duke)
IS NOW ACTIVE...
Re: New Monsters released in game
I believe it will be the lighthouse? Those maps are under testing, so not available to the public yet.
DaHobbit - Game Master (GM)