Forgotten Tales MMORPG 7.0 first beta

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terminator
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Re: Forgotten Tales MMORPG 7.0 first beta

Post by terminator » Sun Mar 17, 2019 6:56 am

I notice the notification bar has a delay of repeating every single message until it's over. For example, I was attacked by a mage, and every Mana hit gets its notify... It kept notifying me 10 mins later. Also when I die, green and blue strips fill my screen when I respawn, dissapears a second later. -Thanks KingCorpse for helping me discover these glitches😀
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cotne7
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Re: Forgotten Tales MMORPG 7.0 first beta

Post by cotne7 » Sun Mar 17, 2019 8:56 am

I agree with night baby.thats why i stopped beta tester.becouse i could not play in beta version well..
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cotne7
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Re: Forgotten Tales MMORPG 7.0 first beta

Post by cotne7 » Sun Mar 17, 2019 9:19 am

I was crafting carbon ignots in beta version it was keeping telling me crafting succeded..when i had only 45 carbo..after 1 min it was telling on screen not enought carbon
I clicked carbon crafts alot times
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Shadow009
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Re: Forgotten Tales MMORPG 7.0 first beta

Post by Shadow009 » Sun Mar 17, 2019 1:03 pm

Another bug...I crafted planks and I'm mainly clicking on craft fast till it says "no more trunks"...but it didnt say that after like 50 clicks...announcements are too slow!! I went mining and it still went...craft succeded...craft succeded...and finally like 30 times "not enough trunks" then. I couldnt even stop that by leaving map or log off/relog.
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cotne7
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Re: Forgotten Tales MMORPG 7.0 first beta

Post by cotne7 » Sun Mar 17, 2019 1:24 pm

Yah shadow i was saying same just could not explain as good as u did!
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Rothost
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Re: Forgotten Tales MMORPG 7.0 first beta

Post by Rothost » Sun Mar 17, 2019 2:14 pm

The screen timer on my phone overridesthe game but it does not log u out so ur still standing there even tho ur screen is timed out
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Rothost
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Re: Forgotten Tales MMORPG 7.0 first beta

Post by Rothost » Sun Mar 17, 2019 2:24 pm

There are many graphics errors. Such as numbers not showing properly in skills and on clan builds when u check them, shop in bank town looks like 2 types on top og each other, city walls only a fraction of what they should be, silverwood dungeon rocks only outlines...im sure there are more I just cant remember them all
hungry_wolf
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Re: Forgotten Tales MMORPG 7.0 first beta

Post by hungry_wolf » Sun Mar 17, 2019 3:10 pm

in my house 4.0 ogre cave many some slots of storage look empty, clicking just say 'entity'. some were sieges, but 2 were giant spiders pets, I wish they're not lost, ftw.
anyway, graphic bugs are a bit everywhere
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cotne7
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Re: Forgotten Tales MMORPG 7.0 first beta

Post by cotne7 » Sun Mar 17, 2019 4:10 pm

Ya beta version is full of bugs here another one!
Screenshot_20190317-180711.png
Screenshot_20190317-180711.png (602.77 KiB) Viewed 370 times
That guy white arch just desapered.also he is Lord in WAAR and we cant see it on screen..im desapering sometimes too it heppens after i atk mob!
Also names of castles sometimes are desparing and apparing
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srle0nida$
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Re: Forgotten Tales MMORPG 7.0 first beta

Post by srle0nida$ » Sun Mar 17, 2019 4:46 pm

Do not get me wrong, but I think the game graphically receded, and should evolve. The old login screen was much better. The interaction of the friends list being in the backpack now, made messaging a little difficult. I know you've worked hard to do this. But I do not think our game would need graphical improvements. And yes new items, events, missions and maps. The Forgotten Tales graphic is perfect for an "old" RPG.
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