New maps!
Posted: Tue Apr 30, 2019 5:39 pm
New maps and quests are finally released!
Players lvl50+ can begin exploring the dungeons under the King's garden.
And Players lvl1000+, if they have enough courage, can learn the history of the appearance of the Black Knights' catacombs.
Few new purchasable pets were added.
All items stats were reviewed and updated with more balanced stats.
Four new purchasable items were added (please wait until I enable it and I will do it soon).
All new content was made by Kromelg. I would like to thank him very much for this giant work.
Thanks go also to all testers who were involved in final process of polishing this update.
Today I also sent the final version of game to Apple App Store. I hope that they will review game soon and we get new players using iPhones and iPads.
After this I will release Omega Vanitas to IOS too.
Now I am starting rewriting game server, some parts of client and map editor to achieve new goals:
- make server more modular. Some parts of game mechanics will be stored in plugins so players with coding skills could help improving game and fixing bugs.
- rewrite offline version and give it all things we have in online version.
- make map editor more friendly and more powerful, maybe add option for creating maps using phone/tablet not only PC
Players lvl50+ can begin exploring the dungeons under the King's garden.
And Players lvl1000+, if they have enough courage, can learn the history of the appearance of the Black Knights' catacombs.
Few new purchasable pets were added.
All items stats were reviewed and updated with more balanced stats.
Four new purchasable items were added (please wait until I enable it and I will do it soon).
All new content was made by Kromelg. I would like to thank him very much for this giant work.
Thanks go also to all testers who were involved in final process of polishing this update.
Today I also sent the final version of game to Apple App Store. I hope that they will review game soon and we get new players using iPhones and iPads.
After this I will release Omega Vanitas to IOS too.
Now I am starting rewriting game server, some parts of client and map editor to achieve new goals:
- make server more modular. Some parts of game mechanics will be stored in plugins so players with coding skills could help improving game and fixing bugs.
- rewrite offline version and give it all things we have in online version.
- make map editor more friendly and more powerful, maybe add option for creating maps using phone/tablet not only PC