Clan towers/castles remember who attacked them even after resart

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Rothost
Posts: 165
Joined: Wed Oct 15, 2014 8:40 pm

Re: Clan towers/castles remember who attacked them even after resart

Post by Rothost »

compbatant wrote: Sat Oct 26, 2019 6:05 pm New improvement added.
Clan towers/castles remember who attacked them even after server/map restart.
They store the list of last 30 attackers.
Why so many??? This is not a good thing...that means if you auto a clan by accident you can't go near it til 30 other clans attack it? That could take YEARS...WHY CHANGE SOMETHING THAT WASN'T BROKE
SUGGESTIONS:
Clan Duke Helper (Post Thu Jun 23, 2016)
Clan pet storage (Post Tue Nov 22, 2016)
Outlaw penalty (Post Tue Nov 22, 2016)
Gear UpGrades (Post Thu Feb 22, 2018)

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Rothost
Posts: 165
Joined: Wed Oct 15, 2014 8:40 pm

Re: Clan towers/castles remember who attacked them even after resart

Post by Rothost »

....
Last edited by Rothost on Sun Oct 27, 2019 6:24 pm, edited 1 time in total.
SUGGESTIONS:
Clan Duke Helper (Post Thu Jun 23, 2016)
Clan pet storage (Post Tue Nov 22, 2016)
Outlaw penalty (Post Tue Nov 22, 2016)
Gear UpGrades (Post Thu Feb 22, 2018)

[ok] Rothost (D)- Amazon
[SMRF] Rothosta (L)- Huntress
[WAAR] Roth (D)- Freya
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Rothost
Posts: 165
Joined: Wed Oct 15, 2014 8:40 pm

Re: Clan towers/castles remember who attacked them even after resart

Post by Rothost »

compbatant wrote: Sat Oct 26, 2019 6:22 pm If the alliance is set then the players from allied clan are removed from enemies list.
Oh and as for this...all well and good, but i dont think allies should have to be allied all the time...if that is the case then u better add more pages to ally lists.
SUGGESTIONS:
Clan Duke Helper (Post Thu Jun 23, 2016)
Clan pet storage (Post Tue Nov 22, 2016)
Outlaw penalty (Post Tue Nov 22, 2016)
Gear UpGrades (Post Thu Feb 22, 2018)

[ok] Rothost (D)- Amazon
[SMRF] Rothosta (L)- Huntress
[WAAR] Roth (D)- Freya
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Imrazor
Posts: 87
Joined: Wed Oct 30, 2019 11:43 pm

Re: Clan towers/castles remember who attacked them even after resart

Post by Imrazor »

Rothost wrote: Sun Oct 27, 2019 6:22 pm
compbatant wrote: Sat Oct 26, 2019 6:22 pm If the alliance is set then the players from allied clan are removed from enemies list.
Oh and as for this...all well and good, but i dont think allies should have to be allied all the time...if that is the case then u better add more pages to ally lists.
At the end of the day, what's problem with many ally pages? If they help they deserve to be allyd not said I don't want be allyd to you all the time but we allys...
(Somthing like this didn't yet happen to me)
Ah! like gold fall the leavs in the wind
long years numberless as the wings of
trees!
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Rothost
Posts: 165
Joined: Wed Oct 15, 2014 8:40 pm

Re: Clan towers/castles remember who attacked them even after resart

Post by Rothost »

Imrazor wrote: Fri Nov 01, 2019 11:56 pm
Rothost wrote: Sun Oct 27, 2019 6:22 pm
compbatant wrote: Sat Oct 26, 2019 6:22 pm If the alliance is set then the players from allied clan are removed from enemies list.
Oh and as for this...all well and good, but i dont think allies should have to be allied all the time...if that is the case then u better add more pages to ally lists.
At the end of the day, what's problem with many ally pages? If they help they deserve to be allyd not said I don't want be allyd to you all the time but we allys...
(Somthing like this didn't yet happen to me)
Well, the problem with Ally all the time is if they get a member that is a mole all allied are subject to being compromised
SUGGESTIONS:
Clan Duke Helper (Post Thu Jun 23, 2016)
Clan pet storage (Post Tue Nov 22, 2016)
Outlaw penalty (Post Tue Nov 22, 2016)
Gear UpGrades (Post Thu Feb 22, 2018)

[ok] Rothost (D)- Amazon
[SMRF] Rothosta (L)- Huntress
[WAAR] Roth (D)- Freya
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