Can I write my new home location here?compbatant wrote: ↑Thu Apr 09, 2020 5:48 pmPlease choose different location and I will move it there. Animated objects can't be houses anymore.
Engine improvements
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- Wooooooman
- Posts: 84
- Joined: Wed Jun 12, 2019 5:26 pm
Re: Engine improvements
i m change
- agen7e sec
- Posts: 54
- Joined: Wed Feb 22, 2017 7:37 am
Re: Engine improvements
I want to change some pets from my house but now the ones I have do not appear and leave them and take the others
Mago lvl 9500
Ogro lvl 6400
Enano lvl 1300
Arquero lvl 3300
Ogro lvl 6400
Enano lvl 1300
Arquero lvl 3300
Re: Engine improvements
Sorry but i cant use my house still..
Big thanks tho
cotne7 Mage lvl 7000
cotne Archer lvl 200
tsotne0 ogre lvl 157
cotne Archer lvl 200
tsotne0 ogre lvl 157
Re: Engine improvements
What if you are attacked while next to your house? Will you be able to attack back or will you open your house menu instead?
I can see reasons to attack back, obviously, but also reasons to open house for pets to go in/out. If you don't have a choice one way or another I can see that being a problem.
EDIT: Sorry, that sounds like complaining. A potential problem rather and making sure I know so it doesn't become one. Thank you.
Last edited by SellSword on Thu Apr 09, 2020 6:19 pm, edited 1 time in total.
Old soldiers never die, they just fade away.
Re: Engine improvements
Ah i can use but i can put pets in house..sorry plz
cotne7 Mage lvl 7000
cotne Archer lvl 200
tsotne0 ogre lvl 157
cotne Archer lvl 200
tsotne0 ogre lvl 157
- Wooooooman
- Posts: 84
- Joined: Wed Jun 12, 2019 5:26 pm
Re: Engine improvements
i want move here my houes :')compbatant wrote: ↑Thu Apr 09, 2020 5:48 pmPlease choose different location and I will move it there. Animated objects can't be houses anymore.
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i m change
Re: Engine improvements
You cant be atked near house.pvp protection house hasSellSword wrote: ↑Thu Apr 09, 2020 6:15 pmWhat if you are attacked while next to your house? Will you be able to attack back or will you open your house menu instead?
I can see reasons to attack back, obviously, but also reasons to open house for pets to go in/out. If you don't have a choice one way or another I can see that being a problem.
EDIT: Sorry, that sounds like complaining. A potential problem rather and making sure I know so it doesn't become one. Thank you.
cotne7 Mage lvl 7000
cotne Archer lvl 200
tsotne0 ogre lvl 157
cotne Archer lvl 200
tsotne0 ogre lvl 157
- compbatant
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Re: Engine improvements
Fixedagen7e sec wrote: ↑Thu Apr 09, 2020 6:07 pm I want to change some pets from my house but now the ones I have do not appear and leave them and take the others
Re: Engine improvements
Correct, but mobs/enemies can still attack. If you have a house in a corner or something similar to that you could be pinned down next to your house. I can try testing that after work but that would be a few hours.
I can still tap on my house (I checked one of them) to open the store/craft options so that is good.
Old soldiers never die, they just fade away.
Re: Engine improvements
2 Bugs:
Throwing a knife (or maybe any stun weapon) to a player also Opens backpack and you cant really PvP properly.
Getting a Siege into a tower's range. (without player being in tower range) Will cause the Tower to hit the siege and Player will get the damage.
(or maybe, the tower hits player even if he is out of the range)
Which causes a great Buff for buildings. Impossible for anyone to siege.
Throwing a knife (or maybe any stun weapon) to a player also Opens backpack and you cant really PvP properly.
Getting a Siege into a tower's range. (without player being in tower range) Will cause the Tower to hit the siege and Player will get the damage.
(or maybe, the tower hits player even if he is out of the range)
Which causes a great Buff for buildings. Impossible for anyone to siege.
Boo