Forgotten Tales 8.1 Beta

stay tuned

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compbatant
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Forgotten Tales 8.1 Beta

Post by compbatant »

  • Clan notifications send directly to the phone instead of email.
  • Option for defining effects level.
  • Bug fixes.
You can disable new effects for mage spells added recently and use the old animations. Just move the new effects slider in the settings window to the left.
The clan notifications regarding our clan base being under siege when we are offline are sent now to the phone using phone notifications instead of emails.
WARBRINGER
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Re: Forgotten Tales 8.1 Beta

Post by WARBRINGER »

Love that notification fix! Had an inbox full of them at one point! :D :roll:
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Barkley
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Re: Forgotten Tales 8.1 Beta

Post by Barkley »

I never even got emails. Never did it say clan building is undertatack in the past year or 2.
So now it does?
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sedak
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Re: Forgotten Tales 8.1 Beta

Post by sedak »

compbatant wrote: Mon Apr 27, 2020 12:07 pm
  • Clan notifications send directly to the phone instead of email.
  • Option for defining effects level.
  • Bug fixes.
You can disable new effects for mage spells added recently and use the old animations. Just move the new effects slider in the settings window to the left.
The clan notifications regarding our clan base being under siege when we are offline are sent now to the phone using phone notifications instead of emails.
Bug in (8.1.0) beta. Choping wood/mining stops after opening inventory menu.
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SellSword
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Re: Forgotten Tales 8.1 Beta

Post by SellSword »

I do like the sliding scale for attack/magic visual effects. I do like the effects in general, but 100% is a bit much and reducing a bit seems nice. To each their own of course.
Old soldiers never die, they just fade away.
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generous11
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Re: Forgotten Tales 8.1 Beta

Post by generous11 »

sedak wrote: Mon Apr 27, 2020 4:30 pm
compbatant wrote: Mon Apr 27, 2020 12:07 pm
  • Clan notifications send directly to the phone instead of email.
  • Option for defining effects level.
  • Bug fixes.
You can disable new effects for mage spells added recently and use the old animations. Just move the new effects slider in the settings window to the left.
The clan notifications regarding our clan base being under siege when we are offline are sent now to the phone using phone notifications instead of emails.
Bug in (8.1.0) beta. Choping wood/mining stops after opening inventory menu.
this is an animation glitch. while fishing/mining/woodcutting/building, if you open world map nor inventory, your character will look like standing next to structure. but in reality it is working/getting trunks/stones/fishes and so on.
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SK1976
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Re: Forgotten Tales 8.1 Beta

Post by SK1976 »

think about the pets effect adjustment !

Greetings..and big thx for that work !!!



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Syor
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Re: Forgotten Tales 8.1 Beta

Post by Syor »

+1 at this MAN!!!
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compbatant
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Re: Forgotten Tales 8.1 Beta

Post by compbatant »

generous11 wrote: Mon Apr 27, 2020 4:56 pm
sedak wrote: Mon Apr 27, 2020 4:30 pm Bug in (8.1.0) beta. Choping wood/mining stops after opening inventory menu.
this is an animation glitch. while fishing/mining/woodcutting/building, if you open world map nor inventory, your character will look like standing next to structure. but in reality it is working/getting trunks/stones/fishes and so on.
I just released 8.1.1 which should fix this issue :)
sedak
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Re: Forgotten Tales 8.1 Beta

Post by sedak »

compbatant wrote: Tue Apr 28, 2020 12:37 am
generous11 wrote: Mon Apr 27, 2020 4:56 pm
sedak wrote: Mon Apr 27, 2020 4:30 pm Bug in (8.1.0) beta. Choping wood/mining stops after opening inventory menu.
this is an animation glitch. while fishing/mining/woodcutting/building, if you open world map nor inventory, your character will look like standing next to structure. but in reality it is working/getting trunks/stones/fishes and so on.
I just released 8.1.1 which should fix this issue :)
Now fine :)
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