Re: Hobbs Island Map Release
Posted: Fri Nov 06, 2020 9:48 am
Very well.
I want to congratulate RASTA and all those who participated for this beautiful and almost indispensable creation.
a really great job.
I mean my opinions
good things for me
-I like the shop: it was needed, in many ways, but it was needed. Well done.
-I like the map: the map is beautiful !!! * _ *!!! it's really nice, well done, who created this map was really good. congratulations.
-I love the inclusion of new monsters for high levels, which as we all know, are always in short supply.
-it is a map that can create a lot of game ideas, so in the future it can certainly be implemented with more new missions and new places.
-New missions for high levels because they are few now.
things that I would see again
- the missions. I was sorry that at levels 1k, 1.5k and 2K we added some boring and solitary and already known daily missions.
I would have studied the more articulated missions a bit, using materials that are useless at the moment, in short, I would not have limited myself to a copy of the mercenary missions.also to unlock the ship I would have put a small mission.
But I repeat, you did a great job, and I like everything.
As soon as I'm strong enough I will do these missions.
Thanks again to everyone.
I want to congratulate RASTA and all those who participated for this beautiful and almost indispensable creation.
a really great job.
I mean my opinions
good things for me
-I like the shop: it was needed, in many ways, but it was needed. Well done.
-I like the map: the map is beautiful !!! * _ *!!! it's really nice, well done, who created this map was really good. congratulations.
-I love the inclusion of new monsters for high levels, which as we all know, are always in short supply.
-it is a map that can create a lot of game ideas, so in the future it can certainly be implemented with more new missions and new places.
-New missions for high levels because they are few now.
things that I would see again
- the missions. I was sorry that at levels 1k, 1.5k and 2K we added some boring and solitary and already known daily missions.
I would have studied the more articulated missions a bit, using materials that are useless at the moment, in short, I would not have limited myself to a copy of the mercenary missions.also to unlock the ship I would have put a small mission.
But I repeat, you did a great job, and I like everything.
As soon as I'm strong enough I will do these missions.
Thanks again to everyone.