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Recent fixes

Posted: Wed Dec 02, 2020 3:01 pm
by compbatant
Parked ranged pets don't walk anymore f they see enemy in attack range but hidden behind obstacle.
The XP displayed in monster details window shows now proper value for players with level above 3377.
I removed 5% XP reduction from players using version 6.8.1.

Changes for quest makers:
The server checks now during saving your quest if items ID and monsters ID are valid.
If you used quest ID already used in other quest it will be replaced by first available ID. I fixed all duplicated IDs on test server so please check your quests.

On test sever you can now reset all your quests with command (you need to have map making level 2 granted):
/resetquests
This should help working on your quests.
You can also remove specific quest from the list of finished quests with command:

Code: Select all

/player i quest undo QUEST_ID
you can also remove the whole range of quests ID.

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/player i quest undo START_QUEST_ID-END_QUEST_ID
or add specific quest to the list of finished quests:

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/player i quest finish QUEST_ID
/player i quest finish START_QUEST_ID-END_QUEST_ID
add certain item:

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/player i item add ITEM_ID
add gold:

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/player i gold add AMOUNT
set level:

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/player i level set VALUE


More improvements coming soon :)

Re: Recent fixes

Posted: Wed Dec 02, 2020 3:49 pm
by LostKnight
WONDERFUL News!

Re: Recent fixes

Posted: Wed Dec 02, 2020 5:15 pm
by merisajan
compbatant wrote: Wed Dec 02, 2020 3:01 pm



More improvements coming soon :)
🌸👏What a great wait 🎉🎈

Re: Recent fixes

Posted: Wed Dec 02, 2020 6:28 pm
by DAVEmanda
Thanks for the update .

Very good can see my suggestions are added to the Game :)

We Will do the Game better with evry contribution that each one can do

Re: Recent fixes

Posted: Wed Dec 02, 2020 8:14 pm
by Leone
Thank you

Re: Recent fixes

Posted: Thu Dec 03, 2020 8:42 am
by Syor
excellent and necessary updates. good boy!


Please check the shopkeeper in aeton, two weeks I always go and never sells any potions.

Thanks for the improvements, much appreciated.

Re: Recent fixes

Posted: Thu Dec 03, 2020 9:05 am
by Leone
Syor wrote: Thu Dec 03, 2020 8:42 am


Please check the shopkeeper in aeton, two weeks I always go and never sells any potions.

He sold me an extra mana potion a few days ago, but admittedly it was the first one in a while.

Re: Recent fixes

Posted: Thu Dec 03, 2020 9:26 am
by JIykuHaToP
Удалите класс лучника, он стал бесполезным. Главную особенность при пвп он потерял. Ни стрелять, ни убежать, ни догнать лучник не может, даже питомцы являются препятствием для стрельбы))) Огромное спасибо (

Re: Recent fixes

Posted: Thu Dec 03, 2020 9:32 am
by Leone
JIykuHaToP wrote: Thu Dec 03, 2020 9:26 am Удалите класс лучника, он стал бесполезным. Главную особенность при пвп он потерял. Ни стрелять, ни убежать, ни догнать лучник не может, даже питомцы являются препятствием для стрельбы))) Огромное спасибо (
I agree with most of what you say, except one thing: rather than remove the archer class, reinstate them to as they were only a few weeks ago.

Re: Recent fixes

Posted: Thu Dec 03, 2020 9:46 am
by Syor
Leone wrote: Thu Dec 03, 2020 9:05 am
Syor wrote: Thu Dec 03, 2020 8:42 am


Please check the shopkeeper in aeton, two weeks I always go and never sells any potions.

He sold me an extra mana potion a few days ago, but admittedly it was the first one in a while.
I don't know. I think that in all these updates perhaps the rate of decline has decreased. Maybe by mistake. In fact lately there are a lot of complaints about fall rates, both dragons, the wizard under the gardens, and aeton, maybe something real may have happened. Out of curiosity I would like to know more about this problem. If it is just an impression of the players or if something has really changed (wanted or not)