PvP Score and Ranking

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Syor
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Re: PvP Score and Ranking

Post by Syor »

Leone wrote: Sat Dec 18, 2021 10:47 am I think if you wanted to try the pvp system with a friend, you could either do so on the test server or once on the main server.
I definitely won't be doing any more friendly PVPs, I'm afraid XD.

You're right though that you can use the test server (and if necessary I will) Luckily we have it :).
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justj99
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Re: PvP Score and Ranking

Post by justj99 »

If you don't friendly PvP to the death, then this would have no bearing either way. Also, even if you do fight a friend to the death, if it's legitimate PvP and you aren't repetitively killing the one friend over and over, then it shouldn't be a problem of "abuse" in that case.
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SK1976
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Re: PvP Score and Ranking

Post by SK1976 »

Better lets count Outlaw-statusses :)
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Draconus
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Re: PvP Score and Ranking

Post by Draconus »

I overall like the system. I do however see another real issue.i was for example wandering towards my house(1 of them) when I get jumped by like ten other players. I feel that the PvP score shouldn't raise when there are 10 on 1. Seems a little redundant. When ppl are group killing everyone to raise a score they seem more like bandits then they seem like players.is sad how they all resort to banditry.
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Re: PvP Score and Ranking

Post by mYHome »

Draconus wrote: Wed Dec 22, 2021 5:31 pm I overall like the system. I do however see another real issue.i was for example wandering towards my house(1 of them) when I get jumped by like ten other players. I feel that the PvP score shouldn't raise when there are 10 on 1. Seems a little redundant. When ppl are group killing everyone to raise a score they seem more like bandits then they seem like players.is sad how they all resort to banditry.
I think if 10 for 1, it will give 1 point to whoever makes the last shot
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madmaniacal1
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Re: PvP Score and Ranking

Post by madmaniacal1 »

Draconus wrote: Wed Dec 22, 2021 5:31 pm I overall like the system. I do however see another real issue.i was for example wandering towards my house(1 of them) when I get jumped by like ten other players. I feel that the PvP score shouldn't raise when there are 10 on 1. Seems a little redundant. When ppl are group killing everyone to raise a score they seem more like bandits then they seem like players.is sad how they all resort to banditry.
"Roving packs of hunters" were predicted to become a possibility when this system was being dreamed up.
The fun part will be when one of them hogs the points and they turn on each other like rabid coyotes...
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N!ce
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Re: PvP Score and Ranking

Post by N!ce »

LostKnight wrote: Sat Dec 18, 2021 3:29 pm How about modifing existing areas like the coliseum at Sliverwood or one of the the nifty ones Akkiles created, ie: Map 1.9 or 2.-2, via programming, mark them off as a PvP Test area. When you kill someone instead of allocating points both players get a popup:
Killed: "name" - The winner: PvP Score: +1.2
But no PvP score actually given and make it a "no_drop" area.
And the killed player does not actually go to Map 0.0 and HP is refilled instantly.

Now people can stand around and watch.

Just a thought.
Great idea!
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SK1976
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Re: PvP Score and Ranking

Post by SK1976 »

the kolloseum is in MarteksStronghold , and remember that there spawns the Scorpion if there are 10 players on that map !
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Recson
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Re: PvP Score and Ranking

Post by Recson »

Does this mean gear no longer drops in pvp?
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Leone
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Re: PvP Score and Ranking

Post by Leone »

Normal gear drops as it always has done.

However, if a player has paid (with real money) for the recoloured gear where they can upgrade the stats, then it does not drop in pvp.
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