Clan loyalty feature

stay tuned

Moderator: Game Administrators

User avatar
compbatant
Site Admin
Posts: 1946
Joined: Fri Jun 15, 2012 12:00 am
Location: Warsaw, Poland
Contact:

Clan loyalty feature

Post by compbatant »

Idea suggested by kollex.
It's a simple counter of time spent in current clan by a player.
If you leave clan (or somebody kick you) you can't join or create clan for the next 48 hours.
I hope it will make players stay loyal to their clans and hopefully stop clan-jumping on every occasion.

In the future it will be extended for some additional features. Maybe I will display it in the clan members list with other things like donated gold, current level, etc (idea by Insider).

Some of you complained about recent "only cosmetic" changes. I hope this one you like. It should solve some problems. More changes coming later.
User avatar
rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

Re: Clan loyalty feature

Post by rearrow »

THIS IS GREAT.
It may be a simple counter but its extremely good for clans.
it may keep some more loyal but it may also be a deterrant to the forced outlaw tactic/problem and prevent the massive wall spawning problem.



do we need to update?
User avatar
Insider
Posts: 2426
Joined: Wed Jun 25, 2014 1:27 am
Location: Saint-Petersburg, Russian Federation
Contact:

Re: Clan loyalty feature

Post by Insider »

These changes are not ready yet.

But I like it. And guys, before saying now "Pff just a time counter and more infos in member menu" - remember your sitting surrounded by walls, thats exactly issue which is going to be solved now. ;)
User avatar
compbatant
Site Admin
Posts: 1946
Joined: Fri Jun 15, 2012 12:00 am
Location: Warsaw, Poland
Contact:

Re: Clan loyalty feature

Post by compbatant »

rearrow wrote: do we need to update?
No. It is enabled on server side and it should work already :)
The other features like displaying counter in clan members list will require client update but it will be done later I didn't implement it yet.
User avatar
rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

Re: Clan loyalty feature

Post by rearrow »

the list will be great. but this 48 hr no clan if u leave clan is EPIC.
Single most important change in clan system since clans were introduced in my opinion.

the weel was a simple idea too, but it changed the world.
User avatar
naomi
Posts: 663
Joined: Wed Mar 26, 2014 2:48 am
Location: Philippines

Re: Clan loyalty feature

Post by naomi »

nice one...thanks comp ^_~
username:naomi lvl.1,631 archer (ADIK-Marshal)
username:naomii lvl.72 archer (ADIK-Duke)



IS NOW ACTIVE...
dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: Clan loyalty feature

Post by dinoponte2 »

Perfect ideia +99999999999
Nothink about alliances lol?
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

Languages spoken:
Potugues,English
User avatar
Piffl / El Majo
Posts: 408
Joined: Wed Apr 10, 2013 12:00 am
Location: Catalonia-Spain

Re: Clan loyalty feature

Post by Piffl / El Majo »

dinoponte2 wrote:Perfect ideia +99999999999
Nothink about alliances lol?
The alliances are in the to do list, but this require more work. It will take more time to arrive. ;)
Currently inactive
Game Admin (GM)

Useful Links: General game help | Quest list | Forum Rules | Game Rules

Languages Spoken: Català, Español, English
User avatar
Cleopatra
Posts: 868
Joined: Sat Jul 06, 2013 12:00 am
Location: USA

Re: Clan loyalty feature

Post by Cleopatra »

No more dummy clans sweet nice fix
Languages Spoken: English
Facebook name: Cleopatra Ft
I'm a veteran GM of almost 2 years
Dwarf = Worf, Soldier = Captn Kirk, Archer = Tuvok, Ogre = Quark, Mage = Almighty Q
If you can't play honestly then plz honestly don't play!
User avatar
MadMikael
Posts: 3303
Joined: Sat Mar 08, 2014 5:54 pm
Location: Windsor, Ontario, Canada (EST time zone)

Re: Clan loyalty feature

Post by MadMikael »

dinoponte2 wrote:Perfect ideia +99999999999
Nothink about alliances lol?
Alliances are being discussed here viewtopic.php?f=8&t=7483
RETIRED [GM] - Game Master

Please contact GM Inbox for help if you need it.

⬇️ GM Inbox contact link ⬇️
ucp.php?i=pm&mode=compose&u=9711
Post Reply