Clan rules - Theft and deliberate building removal by Lord

You need help? Check the general infos or post your question here!

Moderator: Game Administrators

User avatar
TangledSwerve
Posts: 145
Joined: Mon Mar 04, 2019 2:41 pm

Clan rules - Theft and deliberate building removal by Lord

Post by TangledSwerve » Mon Oct 21, 2019 10:25 am

A newly player recently informed me that they had their entire clan pretty much devastated by the actions of a member who not only stole all the contents of their buildings, but then proceeded to sell almost of the clan buildings too. I have been pressing them to report this, however, it is unclear to me whether it would even be punished. I certainly would, but there's not really a lot detailing the dos and don'ts regarding clan rules.
User avatar
SellSword
Posts: 2124
Joined: Tue Aug 29, 2017 11:16 pm
Location: Ardesia

Re: Clan rules - Theft and deliberate building removal by Lord

Post by SellSword » Mon Oct 21, 2019 1:49 pm

Interesting situation, but I'm not sure what rule(s) the lord would have broken.

As far as stored items go they can be taken out by anyone with access and nobody should store items there they don't mind others using. How could one say the lord didn't have permission to take the items?

As far as selling buildings... If that's a power lords have it would be difficult to prove something something was against a rule. It's a tougher situation to argue, but maybe the lord says they misunderstood something that was said some time before or something. You would basically have to prove that someone shouldn't have done something they had the game power to do, right?

It sounds mostly like trusting someone that shouldn't have been trusted.
Warriors are not the ones who always win, but the ones that always fight.
hungry_wolf
Posts: 633
Joined: Wed Apr 20, 2016 10:25 am
Location: Italy

Re: Clan rules - Theft and deliberate building removal by Lord

Post by hungry_wolf » Mon Oct 21, 2019 3:48 pm

agree with sellsword
spies and traitors are allowed in clan play, no rule can restore what is lost for trusting a player
it's sad but happens
Sword dislike sieging
Dwarf dislike mining
Archer dislike crafting
Ogre dislike fishing
Mage dislike magic
User avatar
LostKnight
Posts: 4702
Joined: Sat Sep 09, 2017 8:02 pm
Location: Rockheim nord i Steinheim nær Kedington

Re: Clan rules - Theft and deliberate building removal by Lord

Post by LostKnight » Mon Oct 21, 2019 4:52 pm

As SellSword and hungry_wolf say:

A matter of who you trust.

Spies and traitors exist in RL, they exist in clan life. It's a part of the clan game.

I'm hoping/guessing he was booted from the clan.
Thanks to the generosity of many, I grow.
My successes are theirs, my failures are mine alone.
Code of Chivalry for Knights Without a Clan
Play smart, play safe, play honestly,
or The GM's Creed will get you!
User avatar
TangledSwerve
Posts: 145
Joined: Mon Mar 04, 2019 2:41 pm

Re: Clan rules - Theft and deliberate building removal by Lord

Post by TangledSwerve » Mon Oct 21, 2019 7:36 pm

To answer everyone, the perpetrator did not have permission from the Duke to do any of these things. He simply ransacked the buildings, took their, admittedly meagre holdings (10 magic trunk) Then proceeded to delete all but one of their builds, before presumably leaving the clan. Granted, being Lord is to a degree a level of power given in trust, but I find it curious that it's regarded as within game rules when abused in the manner described.

However, if so, then let it be known that Arthas_M was the player who decided this was an acceptable course of action to take against a fledgling clan.
hungry_wolf
Posts: 633
Joined: Wed Apr 20, 2016 10:25 am
Location: Italy

Re: Clan rules - Theft and deliberate building removal by Lord

Post by hungry_wolf » Mon Oct 21, 2019 7:54 pm

idk how is now, past times when I started to become lord were necessary months of any kind of effort for clan, be present, faithful, work , fight, help all members. moreover, be able to organize and be known and trusted. this should be the way to choose a lord, and what I tried to be and find in others. this are my suggestions
Sword dislike sieging
Dwarf dislike mining
Archer dislike crafting
Ogre dislike fishing
Mage dislike magic
Barkley
Posts: 87
Joined: Sat Jun 30, 2018 11:12 pm
Location: Slovenia

Re: Clan rules - Theft and deliberate building removal by Lord

Post by Barkley » Mon Oct 21, 2019 8:46 pm

hungry_wolf wrote:
Mon Oct 21, 2019 3:48 pm
agree with sellsword
spies and traitors are allowed in clan play, no rule can restore what is lost for trusting a player
it's sad but happens
No were in the rules it says that selling everything isont allowed. Besides how wold someone make a rule forbing it?
Idea:
"Rule x: no selling of buildings without promision"
Question 1. What if I wnat to sell somthing to let my other accs in?(assuming he would do it) Duke: I didn't understand rules but I think he needs punishment...
Question 2. Can i remove a tower before it dies to get gold back? (Asuming he does it) duek: no promision, reported...
Is an example but just think about it. If lord has no promision to sell so why would lord exist? Why wouldn't everyone make everyone lord it would not mater...

It just doesn't make snece to have a lord and ponishim him for selling. It's the dukes fault to lord him.
Barkley
Posts: 87
Joined: Sat Jun 30, 2018 11:12 pm
Location: Slovenia

Re: Clan rules - Theft and deliberate building removal by Lord

Post by Barkley » Mon Oct 21, 2019 8:49 pm

TangledSwerve wrote:
Mon Oct 21, 2019 7:36 pm
To answer everyone, the perpetrator did not have permission from the Duke to do any of these things. He simply ransacked the buildings, took their, admittedly meagre holdings (10 magic trunk) Then proceeded to delete all but one of their builds, before presumably leaving the clan. Granted, being Lord is to a degree a level of power given in trust, but I find it curious that it's regarded as within game rules when abused in the manner described.

However, if so, then let it be known that Arthas_M was the player who decided this was an acceptable course of action to take against a fledgling clan.
Did any rule tell him to get promision?
Well I do agree selling all isont good but I totlay agree to it being dukes fault.
Who ever Duke was, everyone makes mistakes..
People shold learn wars bring nothing. When you win others cry when they win you die. Good people are the ones who help each other
Be good,be nice,be smart and never lie or you will lie to yourself!
User avatar
TangledSwerve
Posts: 145
Joined: Mon Mar 04, 2019 2:41 pm

Re: Clan rules - Theft and deliberate building removal by Lord

Post by TangledSwerve » Mon Oct 21, 2019 9:24 pm



Did any rule tell him to get promision?
Well I do agree selling all isont good but I totlay agree to it being dukes fault.
Who ever Duke was, everyone makes mistakes..
This is very definition of toxic gameplay, if there is no rule against it - there should be. And it should absolutely not be accepted as part of play, clan or not.

Trust is easily abused and the fault absolutely does not lie entirely upon the shoulders of the Duke. This broad acceptance and dismissive attitude of particularly dishonest & malicious gameplay feeds a basis of player that could be significantly diminished - if there were clear & irrefutable rules regarding it.

Until then, players like this will have free reign to ruin the game for others. And frankly, that's not something I will ever abide by.
User avatar
LostKnight
Posts: 4702
Joined: Sat Sep 09, 2017 8:02 pm
Location: Rockheim nord i Steinheim nær Kedington

Re: Clan rules - Theft and deliberate building removal by Lord

Post by LostKnight » Mon Oct 21, 2019 10:06 pm

TangledSwerve wrote:
Mon Oct 21, 2019 9:24 pm
This is very definition of toxic gameplay, if there is no rule against it - there should be. And it should absolutely not be accepted as part of play, clan or not.

Trust is easily abused and the fault absolutely does not lie entirely upon the shoulders of the Duke. This broad acceptance and dismissive attitude of particularly dishonest & malicious gameplay feeds a basis of player that could be significantly diminished - if there were clear & irrefutable rules regarding it.

Until then, players like this will have free reign to ruin the game for others. And frankly, that's not something I will ever abide by.
You've got my vote!

And a nice clean avatar too!
Thanks to the generosity of many, I grow.
My successes are theirs, my failures are mine alone.
Code of Chivalry for Knights Without a Clan
Play smart, play safe, play honestly,
or The GM's Creed will get you!
Post Reply