a hint for the new maps

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generous11
Posts: 431
Joined: Sat Apr 08, 2017 3:06 pm
Location: Lebanon

a hint for the new maps

Post by generous11 »

hello everyone!
yesterday i redownloaded FT and i wanted to play again. a little hint to where to start might help me a ton! maps -2.1 / -2.2 / -1.3 and 4.3.
new to me, been a 1.5 years last time i played. just i wanna know where to start.


thanks in advance!
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Clans: [SK], [ryo]
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SellSword
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Joined: Tue Aug 29, 2017 11:16 pm
Location: Ardesia

Re: a hint for the new maps

Post by SellSword »

Little hints... Sounds good.

Maps -2.1 and -2.2: Access somewhere in the north. Has a dock/pier.

Map -1.3: Check out somewhere under a city.

Map 4.3: Tricky one here. Check out below Ashdown.
Old soldiers never die, they just fade away.
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Leone
Posts: 5068
Joined: Wed Aug 28, 2013 12:00 am
Location: Ashdown Village

Re: a hint for the new maps

Post by Leone »

Welcome back.
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LostKnight
Posts: 6405
Joined: Sat Sep 09, 2017 8:02 pm
Location: Rockhiem nord i Steinhus nær Kedington

Re: a hint for the new maps

Post by LostKnight »

Welcome back ..,.

somewhere south of Ashdown that is :)

OH and south east of Kedington (in the same map) there is a new "Pet Companion" where you can store two pets if you want to go to a dangerous place and not have them killed.

GREAT for people that do not have houses.

WARNING: Cannot 'swap' pets just put them in and take them out, if you have two pet in storage and you have two new pets with you, you will have to kill one to get them out.
I am always AFK!
I am LK, A Friendly Knight.
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SK1976
Posts: 1521
Joined: Fri Jan 13, 2017 10:18 am
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Re: a hint for the new maps

Post by SK1976 »

the new maps can only be entered with the newest available version of ft.

Many old maps where recreated (styled). Its a little bit nicer now, and some new monsters are at the old places.
Check out the old worm-place at the weistine dungeon entrance.
Check out whats on the map where is the teleporters maze to the dungeon of doom.
Check out...check out...check out.
After all.....

I am happy that you are still alive and back to ft.

AAAAAAAHHH and a big THX to you too.

Enjoy the changes of ft :)

Love them...or hate them... :)



WELCOME BACK :)


We see and meet us in game



Greetings..SK :)
DUKE of SK-Clan
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generous11
Posts: 431
Joined: Sat Apr 08, 2017 3:06 pm
Location: Lebanon

Re: a hint for the new maps

Post by generous11 »

thank you SellSword, Leone and LostKnight! very kind of you helping me :)
SK1976 wrote: Sat Sep 04, 2021 6:55 am the new maps can only be entered with the newest available version of ft.

Many old maps where recreated (styled). Its a little bit nicer now, and some new monsters are at the old places.
Check out the old worm-place at the weistine dungeon entrance.
Check out whats on the map where is the teleporters maze to the dungeon of doom.
Check out...check out...check out.
After all.....

I am happy that you are still alive and back to ft.

AAAAAAAHHH and a big THX to you too.

Enjoy the changes of ft :)

Love them...or hate them... :)



WELCOME BACK :)


We see and meet us in game



Greetings..SK :)
thanks bro, i liked the new changes made, the kind i love!
hopefully this time i am not leaving "hopefully" ;)
super arch "1227"
super axe "111"
generous11 "110"
super club "178"
super sord "84"

Clans: [SK], [ryo]
"Never say never!" :)
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