new bug for pvp

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Lich King
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new bug for pvp

Post by Lich King » Sat Jan 16, 2016 10:47 am

I'm 100 mage, a 72 swords attack me, then I fight back and killed him.
When I killed him, the system said "kill four more players you will be outlaw"(something like that)
How??? he attack me first, I just fight back, why would I become a outlaw???
I think It's a bug, Please check it.
if GM needs my character name, Please PM me, I will tell you via PM.
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Gandalf
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Re: new bug for pvp

Post by Gandalf » Sat Jan 16, 2016 3:21 pm

maybe, you were on his attacker list, because you hit him in the past.
then, you started, not him. and it is correct. system is implemented correctly, should be this explanation ;-)
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Lich King
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Re: new bug for pvp

Post by Lich King » Sat Jan 16, 2016 4:30 pm

Gandalf wrote:maybe, you were on his attacker list, because you hit him in the past.
then, you started, not him. and it is correct. system is implemented correctly, should be this explanation ;-)
The situation is he start the fight, I'm thinking about the reason, and do some test, when I figure it out, I tell you
Lich King
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Re: new bug for pvp

Post by Lich King » Sat Jan 16, 2016 5:20 pm

Gandalf wrote:maybe, you were on his attacker list, because you hit him in the past.
then, you started, not him. and it is correct. system is implemented correctly, should be this explanation ;-)
I already finish my test, and Proved my thinking.
Here is the details:
Test charachter: my mage(lvl 106), my swords man(lvl 73)
step 1: my mage trying to attack my swords, failed, system says enemy too weak
step 2: my swords man use throwing knife to my mage, but no attacking, just use knife.
step3: my mage killed my swords man
Result: The system says to my mage: kill four more players, you will get outlaw( something like that, I can't remenber it exactly)

So, It's still a bug, I don't know Whether or not I will get outlaw if I killed my swords man 4 more times.
But it's a bug for sure.
blitzcraig
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Re: new bug for pvp

Post by blitzcraig » Sat Jan 16, 2016 6:20 pm

yes, the stun weapons should count as attack and allow you ability to attack back without counting toward your outlaw... also, Gandalf, I understand your explanation is a correct assessment of the system... but that is another example of a problem with the current system...
A attacks B... from then on, B can always attack A with no worry about outlaw, but A can never attack B again without counting toward outlaw, even if B initiates it (so long as still on attackers list..... one more example of why "outlaw on attack" is better in every possible way ;)
Beeware the Spiral Blitzbees...
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Asmodeous
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Re: new bug for pvp

Post by Asmodeous » Sat Jan 16, 2016 11:14 pm

Outlaw on attack for 1d3 hours? Would definately stop that form of abuse.
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Gandalf
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Re: new bug for pvp

Post by Gandalf » Sun Jan 17, 2016 2:21 am

as said; the throwing knife is special.
with regular attacks, system works fine.
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Lich King
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Re: new bug for pvp

Post by Lich King » Sun Jan 17, 2016 2:42 am

blitzcraig wrote: A attacks B... from then on, B can always attack A with no worry about outlaw, but A can never attack B again without counting toward outlaw, even if B initiates it (so long as still on attackers list..... one more example of why "outlaw on attack" is better in every possible way ;)
OMG,ARE YOU SURE? That's terrible, So, what should I do if that guy want to kill me again??? just runing? because I don't want to be outlaw!
But I'm also happy with it, I can kill all of my enemys without worry about outlaw, I can kill them as much as I like. Because all of them attacked me first.
PS: except this one
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Eclipse
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Re: new bug for pvp

Post by Eclipse » Sat Jan 23, 2016 1:18 pm

Gandalf wrote:as said; the throwing knife is special.
with regular attacks, system works fine.
Gandalf, the throwing knife should be counted as a regular attack. The system should not penalize the defender in such cases. There are many spongers who take part in high level pvps, throwing knives at will, and if you kill them, you get an outlaw counter? Hope, it gets fixed. Thank you.
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Gandalf
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Re: new bug for pvp

Post by Gandalf » Sat Jan 23, 2016 1:41 pm

i think, with new update, this got fixed. maybe you test it and report here :-)
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