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Re: Castle range bug

Posted: Sun Jun 11, 2017 5:38 pm
by NightBaby
Thanks for the reply, Ardesia. Glad someone on the GM team has FINALLY seen this. It gets annoying when you're being ignored while trying to make the game fair. :)

Re: Castle range bug

Posted: Sun Jun 11, 2017 5:45 pm
by Arashiko
We've all seen it
Sadly the bug can only be fixed by compbatant

Re: Castle range bug

Posted: Sun Jun 11, 2017 5:55 pm
by NightBaby
Maybe it cannot be fixed, but they cannot be punished either?

Re: Castle range bug

Posted: Sun Jun 11, 2017 6:00 pm
by Arashiko
They haven't broken any rule

If the bug (as it seems to) affects *all* buildings on the north (upper) half of the map which are being attacked from below, then it's not a deliberate abuse of the bug.

Something that might work is sieging those buildings from above them, rather than below.

Re: Castle range bug

Posted: Sun Jun 11, 2017 6:05 pm
by MadMikael
yes, compbatant is the only one that can fix it.
I've gotten several reports from several players about it in the last few weeks.
I've reported it to the admins, each time, and there has been an ongoing investigation, as much as possible.
I've also asked, several players, to post a bug report on the forum, so compbatant will see it.
Sad to say, none of them did.
Apparently, this bug was reported back in April, in this thread.
But, no other reports were filed until yesterday.
It has not been ignored. Bugs are just not broadcasted, in most cases.

Re: Castle range bug

Posted: Sun Jun 11, 2017 6:06 pm
by Arashiko
The only other option that is in the GM armoury is to prevent *any* PvP on the affected clan map (and I'm not even sure if that's possible)

Re: Castle range bug

Posted: Sun Jun 11, 2017 6:33 pm
by NightBaby
At this point I wouldn't mind the no pvp idea :lol:
Maybe it's not possible but it sounds like it would be the best option until things are fixed. :|
I appreciate yall taking the time to reply and read mine and others' posts. It seems like the "bug" is affecting those in Lev and SLXO mainly to their advantage and allows them going into our range without being touched. If there are any questions I will be happy to explain what I've seen in these past few weeks. Ty :D

Re: Castle range bug

Posted: Tue Jun 13, 2017 9:00 am
by Drewgor
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This is some serious issues and they're using this to they're advantage. We've got way more power then them and they're beating us with use of bugs. We will keep complaining until something is done.

Re: Castle range bug

Posted: Tue Jun 13, 2017 11:52 am
by Arashiko
You must understand that this issue can only be solved by compbatant.
Continual complaints will not a solve anything.
The GM team and admins are aware of this issue and understand and sympathise with your frustration.