Closing Trade Window Still Allows Multiple Unwanted Trades

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SellSword
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Closing Trade Window Still Allows Multiple Unwanted Trades

Post by SellSword »

FT Account name: SellSword, and others have mentioned as well
Time of bug: Last time was shortly before post, but it has happened multiple prior times
Where: Anywhere
What: I received an unwanted trade request. I closed the trade window by tapping the "back" button on my phone before the other player added any items. The window opened again without receiving another trade request and the other player had added one item. I ended up closing the trade six times with the other player having added five items by the last time I closed the trade. At that point I received a message that the trade had been cancelled. In previous situations I have needed to exit the trade screen more times.
Why: If a player exits a trade they should not be forced into additional unwanted trades.
Other comments: A player can be forced into multiple trade screens despite attempting to exit the trade. This is at least annoying, and in some situations it could possibly be more than that. There are situations where this could be exploited by the other player. At a minimum, if someone exits a trade they should need to open a new trade request to have a new trade window pop up, so they can decide whether or not they want to open a message or not. One player closing a trade should force the trade to cancel on both sides.
Old soldiers never die, they just fade away.
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LordSeth
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Re: Closing Trade Window Still Allows Multiple Unwanted Trades

Post by LordSeth »

Many players also abuse this feature on clan maps during PvP to cause a player to loose a battle. Please anyone reading this If this is reported of a player doing this to another player during clan wars or any battles the abuser will be punished for abusing a bug.
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LostKnight
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Re: Closing Trade Window Still Allows Multiple Unwanted Trades

Post by LostKnight »

LordSeth wrote: Mon Feb 25, 2019 3:31 am Many players also abuse this feature on clan maps during PvP to cause a player to loose a battle. Please anyone reading this If this is reported of a player doing this to another player during clan wars or any battles the abuser will be punished for abusing a bug.
I hope I am reading this wrong....

So I'm grinding, I'm not in a clan.

I get a dozen of these pop-ups in the heat of PvM and it's not reportable because I am not in a clan war?
But I might die by the mob and or loose pets because I cannot see the screen because of these {cough-coughs} spam trading me?
I am always AFK!
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LordSeth
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Re: Closing Trade Window Still Allows Multiple Unwanted Trades

Post by LordSeth »

If it's reported as abuse it is punishable. PvP or PvM interfering with other players game play progress.
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LostKnight
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Re: Closing Trade Window Still Allows Multiple Unwanted Trades

Post by LostKnight »

LordSeth wrote: Mon Feb 25, 2019 5:15 am If it's reported as abuse it is punishable. PvP or PvM interfering with other players game play progress.
Thanks for the clarification. Very much appreciated.
I am always AFK!
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madmaniacal1
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Re: Closing Trade Window Still Allows Multiple Unwanted Trades

Post by madmaniacal1 »

SellSword wrote: Mon Feb 25, 2019 12:59 am One player closing a trade should force the trade to cancel on both sides.
This one detail would fix the entire issue. A friend and I were discussing this the other day, and we came to the same conclusion.
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Leone
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Re: Closing Trade Window Still Allows Multiple Unwanted Trades

Post by Leone »

Agreed. The multiple/spam feature is too easy to exploit.
NightBaby
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Re: Closing Trade Window Still Allows Multiple Unwanted Trades

Post by NightBaby »

I hate the trade spammers😬😬
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LostKnight
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Re: Closing Trade Window Still Allows Multiple Unwanted Trades

Post by LostKnight »

Don't we all hate trade spammers!

or:

Code: Select all

[clan]name(139)(D)
gold please, need 1m
Happened earlier today. GRRRR!
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SellSword
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Re: Closing Trade Window Still Allows Multiple Unwanted Trades

Post by SellSword »

LostKnight wrote: Mon Mar 04, 2019 1:17 am Don't we all hate trade spammers!
I do find it interesting how many level 0-1 players "need" massive amounts of gold to get started. (I know many or most are the beggar alts of other players.) Yeah, gearing up in Kedington cost me at least 10m when I started, or so I recall.
Old soldiers never die, they just fade away.
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