Gears 1250

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SK1976
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Re: Gears 1250

Post by SK1976 »

about all the years i played this game i only got 2-3 ANCIENT PIECE OF WEAPONS from the smith at YellowDevils.

This 1250 Weapons are EPIC WEAPONS NOW, bec. noone has AncientPiecesOfWeapons and a good craft level.

If someone got such 1250 Weapons....NEVER sell it !!!! NEVER.

Its the most hardest to get weapon.

I try to craft such weapons with the 3 PIECES i got over the year soon, but i will NEVER sell them.

I will check the Smith where the PIECE to get soon.

If there is a chance to get it, u should b the 1st after 0:00 o clcok and to have MANY, MANY , MANY.........MANY luck to get such a piece.

Many years ago it was not as hard like now to get it, bec. the chance has changed....maybe the chance has been reduced by the higher level u r....idk...

For everyone who has such a PIECE, try caft this weapon with brain....try to craft it for any of ur other ACCs, like i do it soon.

If it is no longer useable....place it in bank or present a REAL GOOD friend.



I think the status of a weapon 1250 is now : EPIC !!!!!!!


greetings...SK ;)
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LordSeth
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Re: Gears 1250

Post by LordSeth »

There is more gear on the way too. More for the 1250 level.
But also I want players opinions. New gear will be coming with my next big update.

What level requirements would the players suggest for new armor and weapons? What is most commonly needed?
It must be slightly lower level. By this I mean under level 1000.

What level does the players think gear is needed for?

(Edited) And for the ancient weapon piece we are coming up with more daily quests that offer this item with some other nice rewards. Unfortunately we can not finish it soon enough but when we have time away from GM responsibilities we will be working on these nice new and needed additions for the players. 😉
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Leone
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Re: Gears 1250

Post by Leone »

I think it would be sensible to create new gear for where there are the largest gaps as things are today.

If we are thinking of less than level 1k, then either somewhere between 500 and 750, or between 750 and 1k.
Blackbetty
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Re: Gears 1250

Post by Blackbetty »

Leone wrote: Sun Mar 21, 2021 4:52 pm I think it would be sensible to create new gear for where there are the largest gaps as things are today.

If we are thinking of less than level 1k, then either somewhere between 500 and 750, or between 750 and 1k.
i agree i have i char. past that point ahd it really got slow and boring for awhile so thats a good place. and 1250 weps should be more abtainable for that lvl instead of having to be lvl 1500 to get by then no need for them.
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SK1976
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Re: Gears 1250

Post by SK1976 »

Dont do more equip !
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SellSword
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Re: Gears 1250

Post by SellSword »

I posted on discord a suggestion from someone without forum or discord access that mages/fairies should be allowed to have at least low level pants.

I'd say don't bother with anything over level 3000. Quite frankly, the upgraded gear isn't needed as much at higher levels as it is at lower levels and the pool of players gets considerably smaller.

Eventually 2500 gear would be good. That takes care of the biggest gap in the game right now.

I think 1500 gear beyond weapons was great to add for the same reason as above and 1250 gear welcome as well. Beyond the 1500 level though I don't know if the need to fill in every 250 levels is needed as much.

An amulet between 200-250 wouldn't be a bad idea. You jump from 150 to 300 and the lower levels have more of a need for upgrades I think.

Amulets currently at 300 but then weapons and plate/robe not until 350 (with new 350 amulet) is odd. Not that gear all has to be at the same level but there is room for gear there I think.

Mage 100 robe maybe. Jump from 75 to 125 when they are the weakest is noticeable.

Archers and mages go from 100 to 250 on boots.

It'd be interesting to see some different types of gear, like 150 gold/pharaoh plates.
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El.Menda
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Re: Gears 1250

Post by El.Menda »

Equip 500 & 500+2 are so good.
Sale with 750 & 750+2.
1k and 1k+2 are good too.

1250 think are not good idea.

2500 .. good ??
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TemS
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Re: Gears 1250

Post by TemS »

[/color]
LordSeth wrote: Sun Mar 21, 2021 4:34 pm There is more gear on the way too. More for the 1250 level.
But also I want players opinions. New gear will be coming with my next big update.

What level requirements would the players suggest for new armor and weapons? What is most commonly needed?
It must be slightly lower level. By this I mean under level 1000.

What level does the players think gear is needed for?

(Edited) And for the ancient weapon piece we are coming up with more daily quests that offer this item with some other nice rewards. Unfortunately we can not finish it soon enough but when we have time away from GM responsibilities we will be working on these nice new and needed additions for the players. 😉
need new items 2.5k lvl
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SK1976
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Re: Gears 1250

Post by SK1976 »

Need gears 6k 7k 8k 9k 10k ;)
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justj99
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Re: Gears 1250

Post by justj99 »

What level requirements would the players suggest for new armor and weapons? What is most commonly needed?
It must be slightly lower level. By this I mean under level 1000.

What level does the players think gear is needed for?
In answer to this, I'd like to suggest the following:

- A bow at levels 25 and 30. Going level 20-35 with one weapon is a little tough considering that most classes get another weapon at 20, 25, 30, and 35.

- An axe at level 25 for the same reason as above.

- Level 100 and 150 Robes. There's plate at those levels, and level 125, but only a 125 robe.

- Weapons at level 300. 250-350 is a long stretch with the same gear. It's a 40% increase in levels.

- Make the 350 gear fishable. If you want to exclude the plate/robe for the sake of the quests, that makes sense, but the weapons are drops and the pants and shield are one time chests. What to do if they get stolen? Improved availability would help that. Gear is supposed to be fishable up to 500, if I read correctly.

- Maybe weapons again at level 400. It went from a weapon every 25 to every 50, then suddenly 100, then 150 right after that.

- More hats (for mages) in general, especially at low levels. Yes, people use mana pots like crazy, but if you don't have a sponsor as a new player, you run out of gold pretty fast. Some other improved stats on those would help low levels as well. Here are some crazy numbers: Helm Levels: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 14, 15, 20, 25, 30, 40, 50, 75, 85, 100. Now, the hat numbers: 0, 5, 10, 20, 30, 50,75, 100. Higher hat levels currently missing out: 250, 400.

- Boots for levels 150, 200, and 350 for mages/archers. There are melee boot upgrades, but none for archers/mages.

- Boots for level 250 for melee. The flip side of the above issue.

- Other weapons for level 125. Currently, there's just a wand.

- Axe, Bow, and Club for level 175. Currently, just a sword and wand.

- Maybe I'll get called crazy for these, but a 5k HP pot and 50 mana pot. Potions largely begin to run out of usefulness between 100 and 250 somewhere. Not because they're not useful, but because the margin of help gets pretty slim.

That's all I can come up with for now.

Edit: remembered one more thing. The game value of the 750 helmet needs to come back up. The cave with the chest causing the gold issue is level restricted now.
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