I'm not positive, but i think the issue here is, that it is difficult to prove whether an account is actually shared or not, unless the player admits to it. And I'm not in favour of rules that encourage players to be deceptive. Perhaps, this rule should be re-evaluated.Cashew wrote:Tighten the grip on shared accounts. Yes it says it's against the rules but rarely anything is actually done from what I can tell, as most of the higher lvl players I've met are all shared.
There is a big difference. One is actively playing, the other is not. I do agree, there is an unfair advantage; and again, maybe the rule should be reviewed.Cashew wrote: I see no difference than 2+ people playing the same account and one person playing but setting it up to afk when they sleep. Both allow a character to grind for much longer than a standard 1 player account, giving an unfair advantage. Actually more so than being afk, because when you're afk you have no chance of defending yourself.
I have to disagree. This game is rated for everyone on google play. This means, there is a tight restriction on language, as kids are allowed (and do) play this game. If anything, I want to tighten the rule on language. You can always trash talk in whispers; it doesn't need to be public. That's my opinion, you don't have to agree.Cashew wrote: Slack off on language. Yes obviously severe language and threats etc need to be dealt with but when a player gets killed by someone 10x their level they should be allowed to trash talk about how pathetic they are only preying on defenseless people
Again, trash talking can be done by whispers instead of public chat. Also, you are warned of not having PvP protection in clans; the general (undesired) answer here is: you can always leave your clan. This also is a standard game mechanic; only compbatant can change it, and he has been begged/pleaded with/asked/cussed/threatened over the years, and it still has not changed. At this point, I don't think it will be.Cashew wrote: No but seriously if a player 10x my level preys on me over and over, you can bet your donkey imma be insulting his affinity to only attacking the weak. I think any human being would when dealing with some of the fertilizer in this game and when I see someone getting scolded for saying crap or a little mild trash talk, that's just too lovin much.
Pet killing isn't against the rules, so it doesn't matter if its intentional or not. I think, the reason is because pets are an optional feature, and not necessary to enjoy the game normally, and thus not covered under rule 9.Cashew wrote: As far as rules go I think that's it for me, the rest is mechanics/gameplay. Obligatory intentional pet killing but is there an actual way to tell the difference between purposeful and accidental from a GM standpoint?