New Monster Skill.

If you have ideas to improve this great game, post them here!

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MadMikael
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Re: New Monster Skill.

Post by MadMikael »

LostKnight wrote: Sun Apr 01, 2018 2:49 am Luckily I can.

'cuz I got no idea!
It's stuck in my head: Show
kefka.gif
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This guy was a bad guy in an RPG from the 90s.
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LostKnight
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Re: New Monster Skill.

Post by LostKnight »

Hahahahaha You honestly think I'm gonna open that! NOT!
I don't want a "Can't unsee" thank you :)

EDIT: OK, I opened it. Could not stand the suspense!
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SellSword
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Re: New Monster Skill.

Post by SellSword »

MadMikael wrote: Sun Apr 01, 2018 3:12 am
LostKnight wrote: Sun Apr 01, 2018 2:49 am Luckily I can.

'cuz I got no idea!
It's stuck in my head: Show
kefka.gif This guy was a bad guy in an RPG from the 90s.
I played through that game a few times. Liked the series in general, but haven't played the last few.
Old soldiers never die, they just fade away.
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madmaniacal1
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Re: New Monster Skill.

Post by madmaniacal1 »

Bumping to seek opinions of the newer crowd.

madmaniacal1 wrote: Thu Feb 16, 2017 3:39 pm I noticed some monsters have skills such as spell resist, damage resist, and even skill immunity. I have a new one you could try. Spell strike. Damage done by the monster would be calculated like and treated as spell damage, subject to resistance and dex just like magic damage in pvp. Right now, magic resist on gear only plays a part in pvp, but this could change...
Omnes Autem Uri
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Leone
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Re: New Monster Skill.

Post by Leone »

Nice resurrection and nice idea!
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Barkley
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Re: New Monster Skill.

Post by Barkley »

Just add it.
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