Keys, keys and more keys

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Rothost
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Re: Keys, keys and more keys

Post by Rothost »

That is all well and good to keep the keyring in your house but many players dont have a house or only a couple of their characters do, so why not allow it to be put in Bank instead?
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Leone
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Re: Keys, keys and more keys

Post by Leone »

Bank, tavern or house. Each of these are fine!
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LostKnight
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Re: Keys, keys and more keys

Post by LostKnight »

Rothost wrote: Thu May 24, 2018 2:44 pm That is all well and good to keep the keyring in your house but many players dont have a house or only a couple of their characters do, so why not allow it to be put in Bank instead?
Leone wrote: Thu May 24, 2018 3:33 pm Bank, tavern or house. Each of these are fine!
I did it again, I answered the same as Leone and hit [Preview] instead of submit.
My "text cache" says I wrote:
==========
Awesome!

So on person, for the daring of course, in your house or the Bank or Tavern.
==========
It's an age thing right!?
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Nahgus
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Re: Keys, keys and more keys

Post by Nahgus »

1 master key that automatically updates as quests are done and access is gained to a certain area or make areas player has gained access to always unlocked for that player

1 key to rule them all
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LostKnight
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Re: Keys, keys and more keys

Post by LostKnight »

Nahgus wrote: Sun Sep 23, 2018 7:22 pm 1 master key that automatically updates as quests are done and access is gained to a certain area or make areas player has gained access to always unlocked for that player

1 key to rule them all
As I said here, so a huge gold +1 from me.

Slightly different concept but the 1 is constant!
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SellSword
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Re: Keys, keys and more keys

Post by SellSword »

Quite a few different suggestions, and I think I'd be ok with pretty much any of them, or with the ones LK linked to in the similar thread. I could go with a "good" update even if "better" or "best" in my opinion don't get implemented.
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cello117
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Re: Keys, keys and more keys

Post by cello117 »

I have one house in side pyramide, all time to enter need kill a mummy to get a key if i can have a free pass on this door will better mi life lol

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LostKnight
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Re: Keys, keys and more keys

Post by LostKnight »

cello117 wrote: Mon Sep 24, 2018 8:55 pm I have one house in side pyramide, all time to enter need kill a mummy to get a key if i can have a free pass on this door will better mi life lol

cello 1270
Noooooooooooo° You paid for the privilege to hunt for a key every time! It's a security thing. :D
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LIZARDKING
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Re: Keys, keys and more keys

Post by LIZARDKING »

Something needs to be done. Heck ,we are still carrying around map, rope and candle...
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LostKnight
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Re: Keys, keys and more keys

Post by LostKnight »

LIZARDKING wrote: Mon Sep 24, 2018 11:07 pm Something needs to be done. Heck ,we are still carrying around map, rope and candle...
Could not agree more.

And that's 2 maps BTW. Plus a whole Christmas sock full of keys. Tie that to my belt and I have to wear 3 belts and 2 pair of suspenders. Only to find when I need a key Murphy steps in: It's always at the bottom of the pile!


Imagine poor cello117, he has to hunt for his key every time he wants to go home.
Poor guy...
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