Gates

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Lestat
Posts: 553
Joined: Fri Jun 17, 2016 6:39 am

Gates

Post by Lestat »

We all know,once a gate gets attacked its useless to try and repair it..i suggest gates be made a non-attackable.this will keep players from coming to gms for assistance and free gms from wandering maps fixing gates..this has been an issue for a long time now..hope u all can consider this..thanks 😊
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Khmer
Posts: 291
Joined: Sun Jan 29, 2017 9:07 am

Re: Gates

Post by Khmer »

Lestat wrote: Wed Jul 18, 2018 9:51 am We all know,once a gate gets attacked its useless to try and repair it..i suggest gates be made a non-attackable.this will keep players from coming to gms for assistance and free gms from wandering maps fixing gates..this has been an issue for a long time now..hope u all can consider this..thanks 😊

What if the walls or buildings catch this cold, do we make those 'immune to attack' too. My suggestion is, "FIX THE GLITCH" no band-aid solutions :geek:
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